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Do you think TC should have Multiplayer?

Posted: Thu, 3. Apr 08, 13:05
by Cyph3rs
Just wondering what other people thought on this? Personally I felt if they added a Multiplayer to TC that'd be amazing. With game modes like Team Death Match, FFA, Assault the stations (each team has a station and they have to defend theirs, and try to destroy the other teams station)
Or maybe even a mode where its EXACTLY like the X3 singleplayer, but other people can play with you, maybe 16 other players. And you can dock at a station, save and quit, but the other players can continue playing even though your not there. (obviously adding dedicated server support might be a good idea)

If TC had those stuff I'd but it instantly. Even if it cost £70.

Posted: Thu, 3. Apr 08, 13:08
by elwayno
Dunno coz ull get noobs who cause trouble. Itll be tricky to make a mp x-game.

Posted: Thu, 3. Apr 08, 13:13
by Fresshness
Yes, in the sense that there should be an option to play a multiplayer game (I prefer LAN multiplayer, instead of wider internet multiplayer).

No, if it would mean X3TC is a MMO game... but that won't happen. perhaps X4 will be like this. In which case I will not play it.

Posted: Thu, 3. Apr 08, 13:16
by quanta_nomad
Making an X game multiplayer means making another Eve. i think X is the kind of game best enjoyed alone. If you want a persistant world with other human players, EVE is the way to in i hear (not that i can play EVE thanks to my slow net connection.

Posted: Thu, 3. Apr 08, 13:39
by pjknibbs
My answer to this is the same every time it comes up: I want Egosoft to spend their time improving the single player game, not implementing multiplayer.

Posted: Thu, 3. Apr 08, 13:52
by Al
:thumb_up:

Posted: Thu, 3. Apr 08, 14:04
by XanII
Agree on that. forget multiplayer. X was never meant to be multiplayer. Just keep daydreaming people.

Dreams are better than trying to pull this stunt for real.

Edit: The moment X gets multiplayer, you will notice that others did it better. Thus lowering X below games like EVE, while it now resides above them when it comes to single player experience.

Posted: Thu, 3. Apr 08, 14:33
by Observe
No for reasons discussed zillions of times in polls with same question over the years. :thumb_down:

Posted: Thu, 3. Apr 08, 14:39
by Terpoma
While playing X3 I'm always left thinking that it'd be 10x more fun if I could play the custom singleplayer mode with a friend over LAN. I don't care much for deathmatch or internet play, but having the ability for someone else to join your universe, compete with your stations, antagonise your interests, or ally with you against the likes of the Xenon, well... that'd be the best thing ever.

At least, that's what I'd like to see out of X multiplayer - the idea that it'd have to be just space combat, battles or like EVE, is silly. I'd just like it to be X, but with your friends joining in.

Posted: Thu, 3. Apr 08, 14:41
by Roderick Gibson
I say NO as I do not get to play that often, so I like the fact the universe stays the same whilst I am not there. I would hate to play for ages, build up my empire a bit the have to go off for a week or so and find everything I have done smashed by people who can play every day :(

Also it is great that I can do things my way, there is no real right or wrong, just how I do it, which is often very inneficient, but hell it is my game!

Posted: Thu, 3. Apr 08, 16:34
by Shannon Maricle
I would LOVE to see a small co-op like option.

For instance you can "join" a friends "universe" but only bring 3 ships. So...maybe you take a Frieghter, and 2 M3's to "help out". Help position stations, help with a mission or 2. Etc.

A huge MMO like would totally destory the X for me :/ But the thought of being able to fly with a buddy and help out in some fights would be brilliant.

Posted: Thu, 3. Apr 08, 17:45
by Sindai
No. It's not worth the effort when the game was built entirely for singleplayer originally and is as extremely unbalanced as X3 is even after many large patches.

Posted: Thu, 3. Apr 08, 17:56
by DeadlyDarkness
I honestly wouldn't mind some kind of deathmatch component ala tie fighter. I doubt that would be too difficult to implement. A single sector battle to show who's the best dogfighter.

Posted: Thu, 3. Apr 08, 18:26
by Darkside1
I think as stands X couldn't handle a multiplayer mode. There's just not enough missions in the universe to handle two people. You'd end up fighting over who is gonna do what mission.

Saying that if the universe was made much bigger and missions were more readily available a co-op mode would be great although I wouldn't prefer it over a more complete single player experience.

Posted: Thu, 3. Apr 08, 18:31
by Gazz
You don't need X for head to head dogfighting. Get StarWars Battlefield (or Battlefront - one of those BF games anyway!) and you can dogfight all day long on a space map.

I wonder... if the fliers dogfight, do foot soldiers catfight?

I'd rather see other new features for X3. Maybe an economy that has an origin and a goal. Not the stage acting there is now.
Or deliver a bar of chocolate with every game box. I like chocolate.

Posted: Thu, 3. Apr 08, 18:34
by softweir
I would love to be able to invite friends to join me in my version of the X-Universe, acting as intelligent wingmen, maybe manning one of my turrets, or piloting a TS while I act as defence for them. That would be fun!

But, as so many others have said, not if it interferes with developing things such as a better route-finding AI, optimising the graphics engine, optimising the OOS combat so it matches IS results less badly and so on.

Posted: Thu, 3. Apr 08, 18:57
by BigBANGtheory
pjknibbs wrote:My answer to this is the same every time it comes up: I want Egosoft to spend their time improving the single player game, not implementing multiplayer.
When I 1st played X3 I used to think MP was a good idea, now I am a bit wiser and more experienced with the game I have come around to your way of thinking i.e. SP is this games bread and butter.

I don't think MMO will sell any better you've got Eve for that.

Some combat scenario's would be fun, but I'd rather SP was perfected its a higher priority IMHO.

Posted: Thu, 3. Apr 08, 21:33
by natha
I would prefer egosoft to concentrate on making the single player side even better than see multiplayer mode in game.
Multiplayer is "on fashion" the last 5-6 years but on most games (except some FPS and strategies) badly implement, just to add the feature on the box.


And its that EVE example ... when i realized that there were people with 2-3 accounts and they fly (and hunt me) with 3 ships using 3 computers i was a bit disappointed. Play is the key word here ... some people seem to lose all the fun lately :roll:

Posted: Thu, 3. Apr 08, 21:43
by elwayno
Was a bit hasty but only way it could work is a completely new universe and limited upto corvetttes. Ud have no pvp combat cept in certain sectors far away. Ud also need more hostile NPCs and pleny more stations. Downside is itll be p2p if it ever happened.

Posted: Fri, 4. Apr 08, 00:19
by Terpoma
I am curious as to why so many people think MMO is the only way a multiplayer X game could ever happen. Especially as it's the one option that demands the whole style and feel of the X games needs to be changed, which naturally would not be a good thing at all. I don't understand that perception. What gives?
Multiplayer is "on fashion" the last 5-6 years but on most games (except some FPS and strategies) badly implement, just to add the feature on the box.
I wouldn't say that's necesarily true - I thought a multiplayer mode of some variety has been standard in most games since 1990 or so. Looking at my shelf, the only game I can see without some form of muliplayer is Simcity 2000. Not that that's a great sample to draw from, but still.

Not that that's a reason for X3 to have multiplayer - I just think X would make a good LAN or co-op game, if not just so you can show people what you've built, use your fleets together, and so on.