:X3: Online Complex Calculator version 2.5.5
Moderator: Moderators for English X Forum
Thanks for the extensive feedback. I probably have another 'concept' therefore another way of using your calculator: self-sufficient complexes are the exception. To boost/keep up the AI-economy my complexes use wares from AI-factories: either I get it with my ships or I let the NPC-freighters bring it in (prices set to 'attractive' levels).
For testing such 'not-profit-maximized complexes' your tool is excellent: all changes show immediate results. But of course, the ROI-calculation based on the price of end products is essential. In such complexes there are hardly ever some ressources or intermediate products left for selling it to the AI.
edit: oh, and btw would it be possible to adapt your tool to e.g. XTM ? The X-tended-version of the online calculator ? Not demanding, just asking.
If you don't know XTM: same economy, larger data-base and additional sizes like Crystal L fabs (Boron) and some 'exotic' shield- and weapon-fabs.
For testing such 'not-profit-maximized complexes' your tool is excellent: all changes show immediate results. But of course, the ROI-calculation based on the price of end products is essential. In such complexes there are hardly ever some ressources or intermediate products left for selling it to the AI.
edit: oh, and btw would it be possible to adapt your tool to e.g. XTM ? The X-tended-version of the online calculator ? Not demanding, just asking.
If you don't know XTM: same economy, larger data-base and additional sizes like Crystal L fabs (Boron) and some 'exotic' shield- and weapon-fabs.
Benutzer in diesem Forum: Keine
- supakillaii
- Posts: 2372
- Joined: Mon, 19. Nov 07, 19:52
@supakillaii - 'Buy' price is the price you pay for products from the NPC, 'Sell' is the price you sell to the 'NPC'
@zazie - the OCC should be accurate whether you have a self-sufficient complex (SSC) that just produces end products, an SSC that sells and buys intermediate wares, or a complex that buys needed resources and sells end products. The ROI calculation takes into account not only the price you sell the end products for, but also the cost of acquiring resources.
In your previous example, 5 Boron bPBE factories and 1 each BioGas L & BoFu L, buying energy at 12 and ore at 50, profit per hour from selling the bPBEs at average price is 790,774. Loss per hour is 213,000. Net profit is then 577,774 per hour. Let's assume you add a freighter for 500,000, and 6 complex construction kits. Total Complex Cost is 78,082,072. Divide that by net profit per hour, 577,774, and you get just over 135 hours, which is just over 5 1/2 days. This is assuming you don't sell anything but the end product. Is this not correct?
I think the 'Leak' is still causing confusion. Don't click it unless you want the calculator to figure in the profit and loss from trading 'intermediate resources'.
@zazie - the OCC should be accurate whether you have a self-sufficient complex (SSC) that just produces end products, an SSC that sells and buys intermediate wares, or a complex that buys needed resources and sells end products. The ROI calculation takes into account not only the price you sell the end products for, but also the cost of acquiring resources.
In your previous example, 5 Boron bPBE factories and 1 each BioGas L & BoFu L, buying energy at 12 and ore at 50, profit per hour from selling the bPBEs at average price is 790,774. Loss per hour is 213,000. Net profit is then 577,774 per hour. Let's assume you add a freighter for 500,000, and 6 complex construction kits. Total Complex Cost is 78,082,072. Divide that by net profit per hour, 577,774, and you get just over 135 hours, which is just over 5 1/2 days. This is assuming you don't sell anything but the end product. Is this not correct?
I think the 'Leak' is still causing confusion. Don't click it unless you want the calculator to figure in the profit and loss from trading 'intermediate resources'.
- supakillaii
- Posts: 2372
- Joined: Mon, 19. Nov 07, 19:52
- Zero Tolerance
- Posts: 143
- Joined: Sat, 11. Feb 06, 15:49
Opera doesn't work
Hello everybody.
Very nice this calculator.
However it doesn't work right with opera (V9.24 - XP 32bit pro).
It let's you fill in rows, but no output is given. (Under ware,...)
I like opera better dan IE or FF becasuse of 2 things:
- les (known) bugs (than IE, or FF)
- the abillity to save sets of tabs
- Is use this so I have a window with X3-tabs, and a window with nes-tabs, etc, etc.
Greetz, Zero T
Very nice this calculator.
However it doesn't work right with opera (V9.24 - XP 32bit pro).
It let's you fill in rows, but no output is given. (Under ware,...)
I like opera better dan IE or FF becasuse of 2 things:
- les (known) bugs (than IE, or FF)
- the abillity to save sets of tabs
- Is use this so I have a window with X3-tabs, and a window with nes-tabs, etc, etc.
Greetz, Zero T
Do not meddle in the affairs of dragons. For thou art crunchy an taste good with ketchup.
Notice: My website is not always up and running - mostly during the day, but not always - will change soon.
Notice: My website is not always up and running - mostly during the day, but not always - will change soon.
Re: Opera doesn't work
IE 7 now lets you do this BTW.Zero Tolerance wrote:- the abillity to save sets of tabs
- Is use this so I have a window with X3-tabs, and a window with nes-tabs, etc, etc.
-
- Posts: 329
- Joined: Sun, 25. Mar 07, 19:19
- Sandalpocalypse
- Posts: 4447
- Joined: Tue, 2. Dec 03, 22:28
Hmm... here's a thought. Howabout "Theoretical transport capacity required per hour?" It wouldn't be much use in terms of planning how many freighters you actually need owing to differing distances between stations. But it would give you an idea of how much transport capacity complexes need relative to another complex.
So would that be an actual number of units of cargo space needed, for only the goods bought and sold?Sandalpocalypse wrote:Hmm... here's a thought. Howabout "Theoretical transport capacity required per hour?" It wouldn't be much use in terms of planning how many freighters you actually need owing to differing distances between stations. But it would give you an idea of how much transport capacity complexes need relative to another complex.
-
- Posts: 760
- Joined: Wed, 23. Jul 03, 07:59
Can I suggest an enhancement:
Add a button that when clicked redirects back to the same HTML page, but with the station list you have entered encoded into the URL query string. Then visitors can bookmark this version of the page to effectively "save" their complex.
Two changes are required:
1. Add script to encode the factory list and change window.location.href to the encoded URL when the button is clicked.
2. Add onload script to parse the query string from window.location.search and populate the factory list input boxes.
Add a button that when clicked redirects back to the same HTML page, but with the station list you have entered encoded into the URL query string. Then visitors can bookmark this version of the page to effectively "save" their complex.
Two changes are required:
1. Add script to encode the factory list and change window.location.href to the encoded URL when the button is clicked.
2. Add onload script to parse the query string from window.location.search and populate the factory list input boxes.