again with the misspelling, you owe me anotherem3e3 wrote:@fiskal, exo - no dime, no quarter! I'll spend eternity trying to fix it...oh nevermind, the US dollar is so low, I might as well get rid of my change now!
...and Canadian please
Moderator: Moderators for English X Forum
again with the misspelling, you owe me anotherem3e3 wrote:@fiskal, exo - no dime, no quarter! I'll spend eternity trying to fix it...oh nevermind, the US dollar is so low, I might as well get rid of my change now!
Gimli wrote:Let the Orcs come as thick as summer-moths round a candle!
May be this will help with asteriod yields and their production times.em3e3 wrote:I'd be willing to use a lookup table (actually a Javascript array) instead of the formula, if it was more accurate and available. I have found a few tables in the forum, but they still seem to be based on the same formula. I'm curious how egosoft does it ingame; lookup or calc?
Yep, that table is based on the well-known formula I'm already using. So unless someone tries putting mines on every yield type asteriod, I'll have to still to the formula for now. It actually looks like it might be less accurate as the yield size gets bigger (120-125 all have the same cycletime).Terre Crimson wrote: May be this will help with asteriod yields and their production times.
http://forum.egosoft.com/viewtopic.php? ... eild+yield