NEWS: X³ Reunion - Bonus Pack 3.1.04 [updated-13-10-06]
Moderator: Moderators for English X Forum
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- Shadow1980
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Even though the effort and thought is greatly appreciated, I feel this is more a patch/fix then a bonus pack. It fixes / improves things that should have been there in the first place and does not really add any 'proper' content to the game.
Criticism aside, these are good improvements.
Criticism aside, these are good improvements.
The surest sign of intelligent life in the universe is that none of it has tried to contact us.
Well you "feel" incorrectly. It's a bonus pack of scripts made by players that Egosoft have decided are good enough to allow players to use without marking their game as modified.Shadow1980 wrote:I feel this is more a patch/fix then a bonus pack. It fixes / improves things that should have been there in the first place and does not really add any 'proper' content to the game.
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I`ve got the `Station Trader` script running by Naffarin. In that script you can order ships to `Maintain Station`. How does that differ too the `Commercial Agent` script in this package. Also, if i where too install this would it create a clash with `Maintain Station` script.
There is no such thing as Black & White.
Everything is in various shades of Grey.
Everything is in various shades of Grey.
Cheers! This is good news for anyone on a vanilla build or new players, but my current modded game has most of these features and a few more, and more to the point is stable, so I'll give this a miss for now...
"I had an Alfredo Garibaldi under my command during the Dilgar invasion. Excellent soldier."
"That's my dad."
"So much for genetics."
-- General Richard Franklin and Garibaldi in Babylon 5:"GROPOS"
"That's my dad."
"So much for genetics."
-- General Richard Franklin and Garibaldi in Babylon 5:"GROPOS"
not really sure what you was expecting, but all the bonus pack is, is a selection of scripts that were originally in the scripting and modding forum made by the communityFyreByrd wrote:Uh-oh...
Really disappointed with this...really the only thing it adds over half an hour on the s&m forum d/ling scripts is that you don't get the modified tag...and really once you've played through the game once clean i don't reckon the modified tag is really that big a deal...I'll stick with xfp if it's all the same to you.
Cheers
FyreByrd
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Unfortunately, Station Manager ships don't behave as their supposed to. As I've posted in the L3 Script Testing thread.
Can someone poke AalaarDB and get him to check this out?
Can someone poke AalaarDB and get him to check this out?
Perfection is in the hands of God, we bags of dirt can only do the best we can©
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Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
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Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
X3FreakCartman asked on the german version of this thread whether the RTD still has ... something ... that leads to infinite ... something (I really hate it that I cannot read that language ). No answer. And naturally some asked why "complexbuilder" by "triple??" was not included. The latter omission I do understand, it does not exist in english and is quite new, relatively. The english S&M probably hasn't even noticed it. Kind of shame.
The official thread for questions and feedback for each script in the pack exist in the Scripts&Modding forum. Signed scripts are not about "normal" gameplay nor about technical problems. Apparently, the L3 Script Testing did not receive enough coverage, so the "official" release ...
The official thread for questions and feedback for each script in the pack exist in the Scripts&Modding forum. Signed scripts are not about "normal" gameplay nor about technical problems. Apparently, the L3 Script Testing did not receive enough coverage, so the "official" release ...
well its only the first release of the bonus pack, and if X2 is anything to go by, there will be more in the future with more scripts added.
but just so everyone knows, egosoft dont look on the forums and choose which scripts are added, its upto the authers of the scritps to send them in and agree to spend time working on them
but just so everyone knows, egosoft dont look on the forums and choose which scripts are added, its upto the authers of the scritps to send them in and agree to spend time working on them
You mean they actually are supposed to do something besides sit in the complex dockJakesnake5 wrote:Unfortunately, Station Manager ships don't behave as their supposed to. As I've posted in the L3 Script Testing thread.
Can someone poke AalaarDB and get him to check this out?
I think they can't handle the comlexes in any way, I couldn't get mine to fudge from my energy station (free energy loop, no products just intermediate resources), as a reason I think "it" thinks the energy is resource and thus won't sell it.
btw it's really annoying to look at the scripts now since theyr half english half german, REALLY hard to find what your looking for.
I have read all of the posts and I do think that this Bonus Pack is a cool thing. My only question is if I already have those scripts installed from the person who wrote them will it just replace them and will it in anyway cause troubles with the other scripts and extra ships I have added to the game already?
Thank you for the Bonus Pack.
Thank you for the Bonus Pack.
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Dell Precision 3600
12 gb ram
Nvidia 1060
256 gd boot ssd and 1 tb data ssd
Windows 10
Dell Precision 3600
12 gb ram
Nvidia 1060
256 gd boot ssd and 1 tb data ssd
Windows 10
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Thought the modified tag was an x2 thing as my game is about as modified as it can get yet i lack the modified tagesd wrote: It's a bonus pack of scripts made by players that Egosoft have decided are good enough to allow players to use without marking their game as modified.
anyway at the very least i'm sure scripters will be happy for the command slots this will open up, and all the vanilla users out there will be happy to get signed stuff
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The modified tag is still there, somewhere in the sub-menus rather than stamped across the screen.Syklon wrote:Thought the modified tag was an x2 thing as my game is about as modified as it can get yet i lack the modified tag
My new fave game (while waiting for Rebirth) - Kerbal Space Program
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To see the 'Modified' tag, open up the player stats window, and scroll all the way to the bottom. That's where it'll say 'Modified'
In X2 it was annoying. X3, you have to LOOK for it.
In X2 it was annoying. X3, you have to LOOK for it.
Perfection is in the hands of God, we bags of dirt can only do the best we can©
[ external image ]
Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
[ external image ]
Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
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