Update 1.4 for X³ is now available for download
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I haven't bothered with the plot either Junka. Not past mission 3 anyway.
Fozzie you're right it is what you put into it..
I just can't get into the "vibe"... there are so many details that I (and others) need to feel immersed that were just sh8t on. Things that completely ruin the atmosphere.
Theres no point in complaining about it though, because I'm sure the Devs arent going to do anything about my concerns.. Either way... its only my 2 cents.
Fozzie you're right it is what you put into it..
I just can't get into the "vibe"... there are so many details that I (and others) need to feel immersed that were just sh8t on. Things that completely ruin the atmosphere.
Theres no point in complaining about it though, because I'm sure the Devs arent going to do anything about my concerns.. Either way... its only my 2 cents.
The patch is a definate improvement, but still to many roids overall big and small ut's still like jumping into certain death.
Odd thing I did notice was I got better fps in 1.3.2 than 1.4 by an average of 4 fps .
Odd thing I did notice was I got better fps in 1.3.2 than 1.4 by an average of 4 fps .
Not true film or tv (24 fps)are total different to CGI , 60fps is the point at which you can argue about if any increase will matter, though most will argue 100 is the apex.Anything over 25FPS is not needed as 25FPS is what european TV's work at.
You are aware that Oblivion was originally aiming for a Christmas release, but they delayed it another few months (and lost out on the potentially lucrative Christmas sales) in order to get it all perfect? I've got my copy on pre-order, and I'd be very suprised if it contained more than a few very minor bugs. That's not a discussion for this thread though (or even this forum!).rizzo420 wrote:I'm waiting a while to buy Oblivion. Their games come out just as buggy if not more as X3, and it'll be cheaper in 6 months to a year...
So, thanks Egosoft! Patch downloading now, and I look forward to being able to use Mass Drivers without my hud going black, and tp alt-tabbing out to this forum whenever I need to check guides/maps/etc. It's a good thing I don't have a job to lose or a degree to fail (been there, done that, but Morrowind was chiefly to blame). This will, of course, damage my chances of actually going out and finding a job, but my savings will last a few months yet...
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If I want to be toned up, calmed down, invigorated or anything then it's very simple. I just have a cup of tea.
If I want to be toned up, calmed down, invigorated or anything then it's very simple. I just have a cup of tea.
Very impressed with 1.4 patch...
Since installing the new patch, I have really noticed a difference right across the board. The graphics are as smooth as anything, and the universe feels like it has more life to it now - especially since the number of xenon roaming around has been lowered. I have also noticed my universe traders are bringing in money so much faster than they did with the 1.3 patch (not just trading in low tech items any more)
More importantly, I've never had to go too far out of my way to find a descent BBS mission - that really started to peeve me off up till now!
Hope everyone else is having as good an experience with the update!
Thanks Egosoft!
More importantly, I've never had to go too far out of my way to find a descent BBS mission - that really started to peeve me off up till now!
Hope everyone else is having as good an experience with the update!
Thanks Egosoft!
P4 3.2GHz (HT)
Asus P4C800 M-Board
Asus ATI X800 XT (256MB)
1GB Corsair Gold Performance
(I just hope this rig'll run it smooth)
NEMO ME IMPUNE LACESSIT
Asus P4C800 M-Board
Asus ATI X800 XT (256MB)
1GB Corsair Gold Performance
(I just hope this rig'll run it smooth)
NEMO ME IMPUNE LACESSIT
I can play this game now!
Goes without saying what a huge improvment 1.4 is- the game not only looks a lot better-beautiful infact and is now very smooth.
I had given up playing this game back in December out of dissappointment and frustration and only heard about a new patch by chance. Trouble is not sure I'm willing to give it another proper go, kind of moved on from X after all I couldn't even play it back then. Maybe reading what you guys have to say about it in the forum will inspire me to give it another shot?
Goes without saying what a huge improvment 1.4 is- the game not only looks a lot better-beautiful infact and is now very smooth.
I had given up playing this game back in December out of dissappointment and frustration and only heard about a new patch by chance. Trouble is not sure I'm willing to give it another proper go, kind of moved on from X after all I couldn't even play it back then. Maybe reading what you guys have to say about it in the forum will inspire me to give it another shot?
Same here... I stopped playing the game not long after installing 1.3 when it was first available. I only started playing last night. Within 4 hours, through BBS missions and my UTs, i've managed to make 30mil, this would have been impossible with 1.3 - as my UTs were always being destroyed and there were never any decent missions.
P4 3.2GHz (HT)
Asus P4C800 M-Board
Asus ATI X800 XT (256MB)
1GB Corsair Gold Performance
(I just hope this rig'll run it smooth)
NEMO ME IMPUNE LACESSIT
Asus P4C800 M-Board
Asus ATI X800 XT (256MB)
1GB Corsair Gold Performance
(I just hope this rig'll run it smooth)
NEMO ME IMPUNE LACESSIT
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- Posts: 225
- Joined: Fri, 26. Dec 03, 22:42
Jump to a different sector. If that doesn't solve the problem then I will lay bets you are running a mod which hasn't been updated for 1.4 yet.crobato wrote:I must say that something is wrong with the models on the Nova Vanguards. They look like they're flying around with guns suspended with an invisible wing under the nose.
I agree, I doubt it will have many bugs. I bought Morrowind a while after release, so I didn't get any of the 1.0 bugs with it, and I can't comment on them. I've been looking forward to Oblivion so much though... I haven't been this excited about a game since KOTOR and HL2.theKettle wrote:You are aware that Oblivion was originally aiming for a Christmas release, but they delayed it another few months (and lost out on the potentially lucrative Christmas sales) in order to get it all perfect? I've got my copy on pre-order, and I'd be very suprised if it contained more than a few very minor bugs. That's not a discussion for this thread though (or even this forum!).rizzo420 wrote:I'm waiting a while to buy Oblivion. Their games come out just as buggy if not more as X3, and it'll be cheaper in 6 months to a year...
Personally, I enjoyed the plot, even with its shortcomings. Also, I highly recommend finishing the plot, as you get a really nice reward at the end.Da_Junka wrote:If your talking about the plot shadowfawx, then I couldn’t comment as I have never bothered with the plot, it's a waste of programming time. Playing X3 and getting the most out of it has nothing to do with the plot.
Agreed, especially about the ship models. The Argon Discoverer - the real models of it that is (1.3+) - is just about the sexiest ship I've ever seen in a game. As soon as I installed patch 1.3, I bought a Disco Raider just so I could watch it in external view while I flew around.Da_Junka wrote: What ever projects ES have planned for the future I sincerely hope that they use these models of ships, stations and objects, as they are some of the best work they have ever done and would be such a waste to only use them in just the 1 game.
Spoiler
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I'm also a big fan of the Terran ships.
One question I have (for anyone who's managed to read this whole thing) regarding the weapons only showing up if there is a weapon in that slot. Is this also true of turrets? It could play a tactical role if so, because it would help you decide whether to attack that freighter from behind or not.
Thanks Egosoft!!!
I was going to say that yesterday after patching to 1.4 but I was having too much fun to quite the game.......it is sooooo smooooth!!!!! I even enjoyed dieing fighting a bunch of Xeon in my Nova.....there was _no_ hesitations, jitters...just smooth flying!
It literally used to take up to 15 minutes ( that is no typo) to dock my mammoth in a shipyard after entering a normal sector.....now it is just swoosh....really smooth!!!
Thanks again Egosoft!!!
All of that, and my spec's are..
AMD 3800, XP Home, 2 gigs ram and a ATI X800 Pro
rfoote
It literally used to take up to 15 minutes ( that is no typo) to dock my mammoth in a shipyard after entering a normal sector.....now it is just swoosh....really smooth!!!
Thanks again Egosoft!!!
All of that, and my spec's are..
AMD 3800, XP Home, 2 gigs ram and a ATI X800 Pro
rfoote
Excellent! At last, the intro video plays smoothly and the in-game graphics performance is more like what I'm used to on other games with my ATI Radeon X-850 Platinum! Very nice.
The only other thing I personally would like to see happen is the re-implementation of a hyperspace tunnel sequence when you use the jumpgates. Or at least the option of turning that feature on. It would make a huge difference to the in-game feel and the overall immersion factor of the gameplay. Maybe someone can write a mod?! I don't know why this part of the game was ever taken out. Doesn't make sense to me - this being a space-based game and all.
Oh yeah, and the gates shouldn't be active (visible wormhole entrance) all the time. Keeping the mouth of a wormhole open indefinitely would use up too much energy! Realistically, the gates should only open-up the wormhole when a ship wants to pass through and activates it with either it's proximity to the gate or by using a docking command or something similar.
Anyway, thanks again for the update and finally fixing the performance issues. Now I can take the box off the shelf and finally start playing it!
My modest machine specs:
P4 2.4Ghz, 1GB RAM, XP Pro, 80 GB HDD, Soundblaster X-Fi, ATI X-850 Platinum.
The only other thing I personally would like to see happen is the re-implementation of a hyperspace tunnel sequence when you use the jumpgates. Or at least the option of turning that feature on. It would make a huge difference to the in-game feel and the overall immersion factor of the gameplay. Maybe someone can write a mod?! I don't know why this part of the game was ever taken out. Doesn't make sense to me - this being a space-based game and all.
Oh yeah, and the gates shouldn't be active (visible wormhole entrance) all the time. Keeping the mouth of a wormhole open indefinitely would use up too much energy! Realistically, the gates should only open-up the wormhole when a ship wants to pass through and activates it with either it's proximity to the gate or by using a docking command or something similar.
Anyway, thanks again for the update and finally fixing the performance issues. Now I can take the box off the shelf and finally start playing it!
My modest machine specs:
P4 2.4Ghz, 1GB RAM, XP Pro, 80 GB HDD, Soundblaster X-Fi, ATI X-850 Platinum.
I never liked seeing the same movie twenty million times over so turned it off in X2 (well three of them), thought is was more of a pain than anythingsjenks wrote: The only other thing I personally would like to see happen is the re-implementation of a hyperspace tunnel sequence when you use the jumpgates. Or at least the option of turning that feature on. It would make a huge difference to the in-game feel and the overall immersion factor of the gameplay. Maybe someone can write a mod?! I don't know why this part of the game was ever taken out. Doesn't make sense to me - this being a space-based game and all.
Totally agree with shadowfawx...
The plot is still crappy. I want to reload the game and start over with 1.4 patch; hopefully, this will make the game playable. I do not want to go through the plot again though.
Voices and especially cartoons are sh*ty. Who do they picture?
The game is still better than nothing. In fact better than many other games out there.
I was looking for 1.4 patch updates and run through a forum discussion the patch; I looked at the dates and realized that was for X or X2; there were problems in the past but we forgot them and enjoyed the game later; hopefully same will be with X3. It will become a really good game at the end (after patch 1.%).
Still the plot is ...
[quote="shadowfawx"]I respect your opinion. But I have to say mine is the exact opposite.
I feel as though X3 lacks any "soul".
I feel as though the developers treated it the same way I treated my homework when I was in school.
I'd do it about 3 minutes before class started. You know just so the teacher couldn't say I didnt' do it.
The answers were wrong, it was pretty much uncomprehensible, but it was "done".
Everytime I look at the character portraits, the voices, pretty much everything except the visuals (which are superb I will admit) thats what I see. A shoddy, dissapointment.
Only my opinions.[/quote]
The plot is still crappy. I want to reload the game and start over with 1.4 patch; hopefully, this will make the game playable. I do not want to go through the plot again though.
Voices and especially cartoons are sh*ty. Who do they picture?
The game is still better than nothing. In fact better than many other games out there.
I was looking for 1.4 patch updates and run through a forum discussion the patch; I looked at the dates and realized that was for X or X2; there were problems in the past but we forgot them and enjoyed the game later; hopefully same will be with X3. It will become a really good game at the end (after patch 1.%).
Still the plot is ...
[quote="shadowfawx"]I respect your opinion. But I have to say mine is the exact opposite.
I feel as though X3 lacks any "soul".
I feel as though the developers treated it the same way I treated my homework when I was in school.
I'd do it about 3 minutes before class started. You know just so the teacher couldn't say I didnt' do it.
The answers were wrong, it was pretty much uncomprehensible, but it was "done".
Everytime I look at the character portraits, the voices, pretty much everything except the visuals (which are superb I will admit) thats what I see. A shoddy, dissapointment.
Only my opinions.[/quote]