I get that pirates aren't really trustworthy, I like the idea that there will always be some risk in these sectors, but pirates don't ever seem to target eachother, only the player, and the player gets punished with rep loss if they fight back which makes using these sectors almost impossible. Is there a certain level of reputation needed before pirates no longer target the player at all?
It would be nice if there was some agreed on code that prevented pirate on pirate attacks, if "Deck Hand" reputation or higher, in sectors containing a pirate base... Kind of don't kill in the continental

Maybe there's a mod for this?