BrigandPhantos77 wrote: ↑
Tue, 21. Jun 22, 10:10
Sovereign01 wrote: ↑
Mon, 13. Jun 22, 21:24
UPDATE: I reloaded to before I boarded the Valhalla when I realised a couple of things- that there were still many Terran ships I haven't bought yet while I had the notoriety, as well as the special ships. And because the Valhalla had parked itself in Jupiter it's not as though it's going anywhere. So I decided to raise my notoriety a bit first so I can buy more of the ships and reduce the number of Terran/ATF I have to board beyond the Valhalla (which I'll get first). With the cap on Terran rep thanks to my commonwealth rep I know I'll have to board the M1s and M2s regardless but if I can at least get the M7s it'll mean 3 fewer ships I'll need to board, which still leaves 6 others in addition to the Valhalla.
As it happens, the marines that have finished their training are coming in thick and fast now, I'm up to 37 so far which works out to an average of maxing 4 marines per ship.
EDIT: Make that 39, and it looks like Planetary Senator is as high as I'm going to get. Time to formulate my plan of attack
I'm still procrastinating opening there space. I lose rep with them at a rate of about 10% per sector crossed. Doing too much trade with the commonwealth. Actually making an income of 5 to 6 million about every 5 to 10 minutes in game. Might have to disable factories to do anything with the Terrans.
First plan is to park a Colossus in either Mercury or Saturn, then buy out all the fighters I can for RE. Not looking forward to the rep drops all around when I bump there's.
When I reloaded my game, buying all the ships I could for REing was exactly what I did, including 3 out of the 4 special ships, the cap on notoriety meaning I couldn't buy the M7D, but I did spy one flying around Asteroid Belt so I can get it that way. While I was doing that I did visit the Yaki and picked up their M7D, also managed to get one of the Adv Fujins to bail using PBEs so I got all their special ships, and much later between other captures I boarded a Hoshi.
I found that positive Terran Rep was actually a necessity instead of a convenience for boarding because without it you cannot actually use their beacons to jump in meaning you bring your own if you don't want to use the gates, so a series of agents boosting rep and gathering influence was mandatory- all my boarding so far has been via jump beacon in the same sector as the target.
I went after a Kyoto next, luckily its escorts were nonexistent so the actual boarding was a piece of cake and I sent it straight to the HQ for kitting out, the shortage of PSPs means it won't be seeing any action for a while. Both times I used the Pteranodon to suppress its shields.
Next target was a Skirnir, the only ones to be found were guarding the Valhalla that spawned to replace the one I 'borrowed'
Only attempted boarding one when it wandered a bit too far away from the ship it was escorting since the others were quite trigger happy, getting the marines aboard (it can take 28) was almost impossible because I couldn't get my Sirokos in front of it since its weapons can only fire aft, eventually got lucky in that my pods avoided getting shot down. Using the Hammer volley trick on the Skirnir didn't work because the Hammers would either fail to knock out the shields or destroy the ship entirely, in the end I was able to use Wraiths to get the job done.
Most recently was an Odin (no Wodens present), on the ship the Hammer trick did work and I was able to use the Kogarasu Maru to distract it from my pods so I was able to board it, send over the JD kit and ecells and managed to GTFO with my prize. I'm hoping that like the Tyr/Valhalla, the Woden will appear once the Odin disappears. So far its replacement was another Odin. And like the Skirnir with the Valhalla, the only Aegirs to appear have been escorting Odins. Boarding one of those is not going to be easy.
In The Threat, the Odysseus was the ship of choice.
In Terran Conflict, Skirnirs would rain fire from afar.
In AP, it was my fleet that greeted the Xenon!