BlockGate.ReProcessing power station

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flexoleonhart
Posts: 8
Joined: Thu, 2. Jan 20, 10:21
x4

BlockGate.ReProcessing power station

Post by flexoleonhart » Sun, 9. Apr 23, 18:51

My station for blocking Xenon invasion at some sectors.
Size at least 5x5x5
On defence platforms I use L-plasma,M-lasers.
50 x Energy Cell Production almost enough for continuously produce Hull part and Claytronics.

Station Costs Amount
4 x 3M6S Basic Dock Area 850,664
1 x Argon 3-Dock E Pier 1,772,983

9 x Argon Base Connection Structure 03 463,716
50 x Argon Cross Connection Structure 01 1,703,000
3 x Argon L Container Storage 978,807
2 x Argon L Solid Storage 652,538

3 x Argon Vertical Connection Structure 02 110,904
50 x Energy Cell Production 36,873,950
1 x Paranid Administrative Centre 396,863
11 x Paranid Cross Connection Structure 02 658,130
12 x Paranid Cross Connection Structure 03 575,676
22 x Paranid Disc Defence Platform 6,117,914
2 x Scrap Processor 1,037,818
4 x Scrap Recycler 3,406,000

Total: 55,598,963
BlockGate.jpg
Attachments
BlockGate.zip
(3.97 KiB) Downloaded 294 times

vergosen
Posts: 1
Joined: Sat, 29. Apr 23, 15:26

Re: BlockGate.ReProcessing power station

Post by vergosen » Sat, 29. Apr 23, 15:33

Thanks for this, great design and proving to be very usefull farming the Xenon wrecks it creates. Only downside is the solid storage is the last thing to be built so even though salvaging is built early you cant use it till the station is fully built.

Dorm_B
Posts: 4
Joined: Mon, 29. May 23, 09:29
x4

Re: BlockGate.ReProcessing power station

Post by Dorm_B » Fri, 9. Jun 23, 13:54

So I used this design, but as vergosen suggested I changed around one of the solid containers to be built after the first scrap processors were made.

I've added this V2 file to the post but flexoleonhart let me know if you would prefer it removed!
Attachments
BlockGateV2.xml
(72.94 KiB) Downloaded 152 times

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