Yaki Tortuga Nueva

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Mikhaleech
Posts: 68
Joined: Mon, 15. Feb 21, 15:46
x4

Yaki Tortuga Nueva

Post by Mikhaleech » Wed, 11. May 22, 22:28

Here is the station I've built especially for Yaki to expand their presense.
Sadly, they don't know how to use properly all its functionality, but that's not my fault.

Image

Image

Image

https://ibb.co/album/DL6mw1
Attachments
Tortuga Nueva.xml
(94.83 KiB) Downloaded 26 times
Last edited by Mikhaleech on Thu, 12. May 22, 21:10, edited 3 times in total.

KalisaFox
Posts: 79
Joined: Sun, 4. Aug 13, 05:58
x4

Re: Yaki Tortuga Nueva

Post by KalisaFox » Thu, 12. May 22, 01:17

omg i love this!
I'm running afew mods (specificly mining stations and such) and think im going to do a giant retrofit onto this to make it more self sustaining, shame the yaki dont have large and XL ships in x4 even if it was some of their old designs from x3, they are by far my most fav faction to support, just sucks we cant really get them to expand much.

Mikhaleech
Posts: 68
Joined: Mon, 15. Feb 21, 15:46
x4

Re: Yaki Tortuga Nueva

Post by Mikhaleech » Mon, 16. May 22, 19:44

If you shall retrofit it, share the final design.
But pls be careful on angles, here all modules were connected precisely, no one module was rotated manually.
And the original idea was not to gather much production chains, since:
1. It lowers FPS
2. The more opened chains - the more opportunities to supply them externally - the more rep and more credits
3. They are pirates, after all, so rum and pistols is all what they need

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