[6.00 Beta 1] S/M Ship Pathfinding when Docking on Raptor or Zeus E - Seems fixed in beta 2.

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Ragnos28
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[6.00 Beta 1] S/M Ship Pathfinding when Docking on Raptor or Zeus E - Seems fixed in beta 2.

Post by Ragnos28 » Fri, 20. Jan 23, 23:42

Hello, there is a pathfinding issue for the Raptor's subordonate Chimeras when they try to land.
It looks like this: https://youtu.be/S-37rK5lCPc?t=662

Save file: https://drive.google.com/file/d/1Crm9l0 ... share_link, check the fighters on the sides and below the Raptor.
Last edited by Alan Phipps on Mon, 23. Jan 23, 19:57, edited 1 time in total.

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chew-ie
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Re: [6.00 Beta 1] S Ship Pathfinding when Docking on Raptor

Post by chew-ie » Sat, 21. Jan 23, 14:58

Same case - I'll attach the data I prepared no matter the "duplicate", I'll even add a rhyme :) :

Chimeras fail on raptor tail
Image

Save: https://drive.google.com/drive/folders/ ... share_link

Image

Spoiler
Show
BurnIt: Boron and leaks don't go well together...
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!

:idea: Pick your poison seed [for custom gamestarts]
:idea: Feature request: paint jobs on custom starts

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chew-ie
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Re: [6.00 Beta 1] S Ship Pathfinding when Docking on Raptor

Post by chew-ie » Sat, 21. Jan 23, 15:47

M ships are having the same problem:

Dragon fail at Raptor tail
Image

Save files: https://drive.google.com/drive/folders/ ... share_link

Image

Spoiler
Show
BurnIt: Boron and leaks don't go well together...
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!

:idea: Pick your poison seed [for custom gamestarts]
:idea: Feature request: paint jobs on custom starts

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RoverTX
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Re: [6.00 Beta 1] S Ship Pathfinding when Docking on Raptor

Post by RoverTX » Sat, 21. Jan 23, 19:29

My Save

Seeing the same issue with my Raptor fleets. The more ships the worse.

Might help if when docking ships collide with their destination they back up further and further with each collision with a possible random back up and approach angle offset.


Mistle
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Re: [6.00 Beta 1] S Ship Pathfinding when Docking on Raptor

Post by Mistle » Mon, 23. Jan 23, 18:50

The problem is not limited to Raptor only.
The same problem is with Zeus E . It needs more tests as I suspect that this problem is with more carriers than Raptor and Zeus E.

Pejot
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Re: [6.00 Beta 1] S Ship Pathfinding when Docking on Raptor

Post by Pejot » Mon, 23. Jan 23, 19:59

I would say there's a general problem with landing on ships. It affects S/M and drones. From time to time they are unable to find proper path to landing pod even on ships that have it on top without any obstacles (ship parts around it). I saw this on miners, destroyers, carriers and AUX ships. Probably traders are also affected but havent tested it yet.
"Never listen to what people say. Just watch what they do."

Chrisjen Avasarala

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RoverTX
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Re: [6.00 Beta 1] S/M Ship Pathfinding when Docking on Raptor or Zeus E.

Post by RoverTX » Fri, 27. Jan 23, 01:02

I can't reproduce with the Raptor on B2. Docking is super smooth now, like better than in 5.10. Anyone else notice a difference? Looking at other carriers here shortly. Tried to reproduce twice with two different Raptors.

Pejot
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Re: [6.00 Beta 1] S/M Ship Pathfinding when Docking on Raptor or Zeus E.

Post by Pejot » Fri, 27. Jan 23, 01:31

RoverTX wrote:
Fri, 27. Jan 23, 01:02
I can't reproduce with the Raptor on B2. Docking is super smooth now, like better than in 5.10. Anyone else notice a difference? Looking at other carriers here shortly. Tried to reproduce twice with two different Raptors.
I can confirm improvement on Tokyo. Docking goes really smoth now.
"Never listen to what people say. Just watch what they do."

Chrisjen Avasarala

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