[Suggestion] Erlking Blueprints

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Tilen
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[Suggestion] Erlking Blueprints

Post by Tilen » Sat, 8. Jul 23, 19:23

These can be a huge chore to find. I explored all of ToA sectors basically spamming the Long Range Scanner. I only was able to find the last Blueprint through sheer luck on my way to a spot.

But I don't mind the grind and effort. Feels good to have found them.

However, please make the Blueprints carry over to new games once found.

I'd hate to have to go through this each new game. In fact, it makes me want to not start one.
Praise Bernd!

GCU Grey Area
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Re: [Suggestion] Erlking Blueprints

Post by GCU Grey Area » Sun, 9. Jul 23, 00:39

Custom game can be configured so you start the game with a fully upgraded Erlking, so no need for any blueprint hunting if you don't want to do it again.

Tilen
Posts: 287
Joined: Sun, 9. Dec 18, 19:37
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Re: [Suggestion] Erlking Blueprints

Post by Tilen » Sun, 9. Jul 23, 08:45

Oh yeah, that works too. Didn't think of that.

Still, I'd always prefer to go with a defined start rather than a custom one. Well, good to know. Thanks!
Praise Bernd!

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