[6.0 HF3] BUG - Notice second ministry fleet
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[6.0 HF3] BUG - Notice second ministry fleet
I'm in the mission given by maestro which has them raiding a ministry station and I'm tasked with luring a ministry fleet away from that station. I simply destroyed that fleet and that was O.k. for the maestro. BUT now my mission log tells me to "Notice second ministry fleet"... No waypoint nor a hostile fleet that would have showed up... Nothing happens right now and I'm a bit confused what that mission wants from me now. I restarted the mission but same result... Anyone any ideas?
Re: [6.0 HF3] BUG - Notice second ministry fleet
I tried the same tactic and got same end result when was playing that plot (before 6.0 was released).
So after 2nd try I decided to go the path how devs designed it - used small ship and just flied around near the enemies like instructed.
As obviously plot idea is give hint how to use anomalies as your advantage.
So after 2nd try I decided to go the path how devs designed it - used small ship and just flied around near the enemies like instructed.
As obviously plot idea is give hint how to use anomalies as your advantage.