Deliver: Suitable Ship (Boron mission)

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RavenDC4
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Deliver: Suitable Ship (Boron mission)

Post by RavenDC4 » Thu, 6. Dec 18, 15:53

Hello all. So apparently I got lucky the first time I did this. Started a new save now that I've learned some of the games mechanics. I've gotten to where I need to deliver a ship with antimatter x3 on board, and I'm now having an infuriating time actually completing it. As soon as I get within 180km of the objective (estimated) I get 5+ pirates calling me to drop cargo. Funny story, I watched the map on my most recent attempt, there where zero pirates on sensors at the time. Anyways.. first I try to fight. The ship I'm using is the little interceptor starting ship. Only modification from it's default loadout is upgraded thrusters. At least two of the pirates seem to always be in Ms. Once I got a L! I ded. Okay, maybe if I have my other ship help. Nope. So next try I decided to ignore the pirates and try to get the mission done quickly enough they don't catch up before I'm in my other ship. Well, tried that three times. Twice they blew up my interceptor before my other ship was in range and I got Game Over. Cool... Last time my other ship arrived long before they did but the quest decided I was trying to use that ship instead of the interceptor and reverted back to the "get antimatter" objective, even though the interceptor was already in position with the stuff on board. So, I had to go back to the interceptor and get in to fix that. Except now the pirates have arrived and destroyed my interceptor leaving me with one expensive ship and no antimatter.

I am using the Conquest and War mod, which I disabled for most of this experience but nothing changed. Did I miss something or is this insanely difficult?

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Playbahnosh
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Re: Deliver: Suitable Ship (Boron mission)

Post by Playbahnosh » Thu, 6. Dec 18, 17:15

I think you are suffering from bad RNG. Although I would advise against using mods at this point, at least for the plot mission.
Other than that, hit an asteroid field and start hunting for "shinies". Under 30 minutes you can gather enough crystals to buy a fully kitted out Cerberus (or whatever is your fancy), then you can make short work of the pirates if they show up. Or buy a cloud of combat drones and sick 'em on the pirates. They can't fight for **** but maybe distract them long enough for the mission to complete.
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RavenDC4
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Re: Deliver: Suitable Ship (Boron mission)

Post by RavenDC4 » Thu, 6. Dec 18, 17:31

Hmm.. I hadn't thought of drones. The problem with getting an M or L sized ship to fight the pirates is I have to swap ships in space for the mission, right? So if I bring my second ship close enough to board her in time when abandoning the interceptor, the mission toggles to that ship instead and starts the whole mess over again. I might try the drones.. can they be launched from S ships? Also, I don't want to spend much on the ship I use for the mission as part of the mission is the ship exploding.

Sirus5
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Re: Deliver: Suitable Ship (Boron mission)

Post by Sirus5 » Thu, 6. Dec 18, 17:48

Okay - I did this mission several times from the same save....

Sometimes I got a few pirates, Xenon and Khaak - others I got more ....

I used the starting Elite and used I think it was Calisto or something tiny as my antimatter...
Sent Calisto to get 3 A/M and I went scouting around the tear area and killed off a couple of Xenon.
Then went about halfway between the tear and the jumpgate where my Calisto would come out from getting
the A/M and waited for it to come through....
It then had about 3 attempts by pirates to attack - and each time, my calisto warned me that she had been asked
to drop cargo - so straight into the map - and the pirate wasn't even on scanner then - but appeared a few seconds later -
so I beelined for the calisto at travel speed and then slowed down nearing it then I usually had one pirate to fight
sometimes 2... I managed to finish with 9% hull on the calisto - andthen sent it to the tear where it survived the
mission.

Thus - scout first and get rid of any Xenon - then every time the calisto warns you - beeline for it at travel speed...
You can do it in the Elite and have another ship go to the tear - but you have to go near the tear yourself and then
move away to a lookout point whilst the second ship does it's thing.

Hope that helps

RavenDC4
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Re: Deliver: Suitable Ship (Boron mission)

Post by RavenDC4 » Thu, 6. Dec 18, 18:05

I think it does help, thanks! I'll give it a go in a bit and report back. Got a new CPU to install first ;)

tc1961
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Re: Deliver: Suitable Ship (Boron mission)

Post by tc1961 » Mon, 10. Dec 18, 01:02

I've been doing this mission and here some issues I ran into, Still have not completed it but:

First time I used my original ship, picked up the AM cells followed the directions and did not evacuate and game over after the ship exploded.

Second time did the same thing, mostly because I did not know how to get another ship to follow me, but I evacuated at the site, went to the 8km observation area in my space suit, the ship exploded, I was still alive, a wreck appeared, and I flew over to it, but the instructions I was receiving told me I needed to be in a ship or it would take forever to explore.

Third time I bought an Calisto Vanguard at the Argon ship dock,flew my original ship there, transferred the AM cells to the Calisto and figured how to get my sacrifice ship and captain to follow me to the Grand Exchange point.
I led the Calisto into the zone, the voice stated good when the Calisto was in the zone with the AM cells and he started the test and suggested I get to the observation area, which The first time I was close, like within 16m of the 8km area but my ship exploded. I had saved the game right before the Grand exchange jump gate so I started again. This time I overshot the zone with my ship, the Calisto was in the zone and my ship exploded again. Next time I was well beyond the 8km zone, in fact I "travel moded" way past it to insure I would not blow up, but my ship blew up again. Maybe the game doesn't like me sacrificing my captain... lol

Deep Space Dragoon
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Re: Deliver: Suitable Ship (Boron mission)

Post by Deep Space Dragoon » Mon, 10. Dec 18, 06:37

I completed this first go,what i done was buy a small ship and sent it off to buy the Cells.When it was finished I told to the Pilot to dock at a Station in sector near the East Gate.I swapped Ships and reassigned the Pilot from that Ship to my old Ship as a Marine.I flew to the Mission area with my old Ship following on behind. When told to get out i did, started to fly in my Space Suit towards my incoming Ship when he was approx 300 metres from me I went to the map screen clicked on the ship and gave the order to Halt and Hold Fire.I flew the remaining distance and docked with the ship took control and flew to the safe area and watched the fireworks,Mission Complete! :)

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