ok first i try to get into the sector modding and have a dew questions now
lets start with the map folder, there is the clusters,galaxy, sectors, zones xml, i think i understand them so far, i tried a bit around in other sector mods and made a complete new sector on the map, i know how i create gate between sectors and so on, so i guess thats something i understood so far
so now lets go to my problems
first the asset sector, i looked into the icon sector from treybor to try to understand how i can add a sector sothe first thing, all this bigstar001-lod0-xmf-sig files that are in this order are the grapic files am i right?
so first question how do you choose them? is there a programm to open them to know what they look like?
then to my second problem (im not a programmer so i guess some of you will find that stupid how i try to fet into it) i took the icon sector from treybor and tried to change the files from it in a new folder to create a new sector,
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<defaults xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="libraries.xsd">
<!--test-->
<dataset macro="cluster_700_macro">
<properties>
<identification name="{20005,1053}" description="{150000,80001}" image="enc_cluster05"/>
<sounds>
<music ref="music_soundtrack_argon" />
</sounds>
<area sunlight="1" economy="0.75" security="0.5" />
<system>
<space environment="{1042,12011}(Clear Space)"/>
<suns>
<sun class="{1042,13021}(Yellow Dwarf)"/>
</suns>
<planets>
<planet name="{20005,1053} {20403,102}(b)" class="{1042,14081}(Gas Giant)" geology="{1042,10011}(None)" atmosphere="{1042,10011}(None)" population="{1042,10011}(None)" settlements="{1042,10011}(None)" part="planet001">
</planet>
</planets>
</system>
</properties>
</dataset>
<dataset macro="cluster_700_sector001_macro">
<properties>
<identification name="{20005,1053}" description="{150000,80001}" />
<sounds>
<music ref="music_soundtrack_argon" />
</sounds>
</properties>
</dataset>
</defaults>