I know the encyclopaedia exists but that is painful to use and simply don’t have time to try out each weapon. What I’m after is advice for key scenarios
Player ship: corvette best all round front weapon
Missiles: biggest bang for taking out turrets that won’t get shot down
Capital ships: best anti fighter turrets that even the AI can use
Fighters: best anti capital ship loadout
Player ship corvette: best ant capital weapon
I realise some of this will boil down to personal choice but a few ideas is a better start than trying out a zillion. Thanks in advance
VRO weapons - best choices?
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Re: VRO weapons - best choices?
Not playing VRO at the moment - but if I'm playing VRO I'm mostly picking weapons by their sound (seriously) and ROF. Most of the time I end up using these on my capital ships (in that order):
For M turrets I mostly use (in that order)
At the end I'm there for the show. And winning is done by just adding more ships
- Gauss Turret
- Rapid Kinetic Turret
- Heavy Mass Driver Turret
- Annihilator Turret
For M turrets I mostly use (in that order)
- Barrage Turret
- Light Meson Turret
- Dual Pulse Turret
At the end I'm there for the show. And winning is done by just adding more ships
Spoiler
Show
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Pick yourpoison seed [for custom gamestarts]
Feature request: paint jobs on custom starts
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Pick your
Feature request: paint jobs on custom starts
Re: VRO weapons - best choices?
Cheers, appreciate the advice!