Update for Mod "More rooms for ships 3.7.2 (for X4 v6.2)

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Mr.Blair
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Update for Mod "More rooms for ships 3.7.2 (for X4 v6.2)

Post by Mr.Blair » Sun, 8. Oct 23, 14:11

Hello.
I have finally finished the new update of the mod “More Rooms for Ships” by Derinzed (on Nexus) WWJD (by Steam).
Unfortunately, I don't have upload permission for Steam, so it may take a while before this new version is available there.

Here are the innovations:

This mod adds further lounges on stations and in XL, L and M ships.
These rooms are taken directly from the base game and are simply reused to create interiors to additional locations to give a better sense of scale to ships or stations. I also started to place the positions of the rooms on the actual windows of the ships in order to get a nicer gaming experience here too.

Update version 3.7.2
  • For reasons of compatibility, the "personal office" on the ships has been renamed.
  • Personal Office => Ship Management
    On the headquarters, the "Office of the Faction Representative" room has been added.
  • The "intelligence office" is now located only on the headquarters.
  • All stations now have an office for the player:
    "Station Administration"
    This means that all personal belongings in each station can now be transferred to or from the personal depot.
  • The music from the original bar now also plays in the "lounge / bar"
  • The "Conference Room" and "Server Room" rooms are only displayed with a relationship status of 25 or more.
Update version 3.7.1
  • Bug fix: Under certain circumstances, duplicate rooms were displayed at stations when entering the transporter. This issue should now be resolved.
    (Thanks to User2046 on Nexus for the help.)
Update version 3.7.0
  • This version fixes many small errors that were written in the bug report when the game started. Thanks to “User2046” from nexusmod who
    brought this to my attention and was a great help in fixing the errors.
  • The "Private apartment" is now written everywhere in yellow
    (Yellow = no access for NPCs)
Danger:
Version 3.7.0 is not compatible with version 3.6.5 or older.

Installation instructions:
  • Removeold version from the game “extensions” folder.
  • Startand save your saved game without the mod.
  • Endgame.
  • Installversion 3.7.0 into the games folder as usual.
  • Startthe game and the new version will be added.
Note: If you don't do this, the bar and prison rooms willnot be displayed.

Update version 3.6.5
  • Bug fix: Rooms were no longer displayed whencompleting new M, L and XL ships, as well as during custom game starts.
    (Caused bug fix 3.6.4) I think the bug is now fixed.
Update version 3.6.4a
  • Bug Fix: The “Private Apartment” was not displayed “Green”. Fixed
  • The rooms “ Private Apartment, lounge / bar and operations center in the faction's stations now also have fixed corridors that are independent of the faction.
Update version 3.6.4
  • Bug fix: Rooms were displayed twice after teleporting from the cockpit to a station. (Thanks for the information from “stb.rweckener” from the Egosoft forum) this error has now been fixed.
  • The “ Private Apartment” on faction ships and stations is now displayed in green.
  • Some old space positions on Teladi, Paranid and Argon L ships would be temporarily removed until I assign new positions to these ships.
Update Version 3.6.3
  • The bar has been renamed “Lounge / Bar” to avoid the name “Bar” being displayed twice on stations when the Black Market is activated.
Update Version 3.6.2
  • The luxury yacht “Astrid” now also has a room for the crew members (crew quarters)
  • I changed the corridor for the M ships (transporters) because of the yacht “Astrid”.
Update version 3.6.1
  • Fix: Due to an error in the dat file, version 3.6 could not be loaded. This error is now fixed.
Update version 3.6
  • The crew quarters and brig now also have fixed corridors and no longer use the ship faction corridors.
  • The L ships Barbarossa (Vigor Syndicate) and Teuta (Riptide Rakers) now also have all L class rooms.
    Barbarossa = destroyer
    Teuta = freighter
  • All construction ships now have more room positions.
  • XL and L ships from Split, Terran, Vigor Syndicate and Riptide Rakers have new room positions. These have been moved to positions of windows inside the ships to give a better feeling of traveling along.
Update version 3.5
  • New rooms added or changed.
  • A new bar has been integrated.
  • M ships now have one room (crew quarters)
  • The corridors on player ships and stations now refer to a specific room and no longer change.
  • All XL, L and M ships included in the base game + DLCs now have space positions
  • All room names are from the Egosoft database and are therefore available in all languages.
  • Rooms on player ships and stations that only the player can enter have yellow writing.

The room layout on the ships and stations is as follows:

In player's possession:

M ships
• Crew quarters

L ships
• Personal Office
• Private apartment
• Lounge / Bar
• Generator room
• Command Center (carriers only)
• Communications center
• Control room
• Server room (destroyers and carriers only)
• Security Office

XL ships
• Personal Office
• Private apartment
• Lounge / Bar
• Generator room
• Command Center (battleship and carrier only)
• Communications center
• Control room
• Server room
• Security Office
• Gambling den (carrier only)
• Training Center (battleship and carrier only)

Stations:
• Private apartment
• Lounge / Bar
• Intelligence Bureau
• Communications center
• Conference room
• Operations Center
• Server room
• Training center


Owned by the factions:

M ships:
• Crew quarters

L and XL ships:
• Private apartment
• Lounge / Bar
• Communications center
• Gambling den (XL carriers only)

Stations:
• Private apartment
• Lounge / Bar
• Communication center (from relationship status 10)
• Conference room (from relationship status 20)
• Operations center (from relationship status 20)
• Training center (from relationship status 10)


Download:
https://www.nexusmods.com/x4foundations/mods/1240
Last edited by Mr.Blair on Tue, 2. Apr 24, 06:38, edited 18 times in total.
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Der Tag wird kommen, wo wir alles verstehen.
Nur uns wird dann keiner mehr verstehen.
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BlackRain
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Re: Update for Mod "More rooms for ships 3.5 (for X4 v6.2)

Post by BlackRain » Sun, 8. Oct 23, 16:14

Good work!

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Herman2000
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Re: Update for Mod "More rooms for ships 3.5 (for X4 v6.2)

Post by Herman2000 » Thu, 21. Dec 23, 17:36

Awesome job. When finally I am ready to take the next plunge into X4, this will be on my must-have list for sure.

Mr.Blair
Posts: 59
Joined: Wed, 6. Nov 02, 20:31
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Re: Update for Mod "More rooms for ships 3.6.3 (for X4 v6.2)

Post by Mr.Blair » Sun, 11. Feb 24, 21:07

The new update 3.6.3 is out now.
_______________________________________

Der Tag wird kommen, wo wir alles verstehen.
Nur uns wird dann keiner mehr verstehen.
_______________________________________

Fatsack
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Joined: Fri, 26. Jan 24, 20:50
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Re: Update for Mod "More rooms for ships 3.6.3 (for X4 v6.2)

Post by Fatsack » Mon, 12. Feb 24, 20:33

Mr.Blair wrote:
Sun, 11. Feb 24, 21:07
The new update 3.6.3 is out now.
What changed?

Mr.Blair
Posts: 59
Joined: Wed, 6. Nov 02, 20:31
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Re: Update for Mod "More rooms for ships 3.6.4a (for X4 v6.2)

Post by Mr.Blair » Mon, 26. Feb 24, 11:26

This is all in the first post at the top.:mrgreen:
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Der Tag wird kommen, wo wir alles verstehen.
Nur uns wird dann keiner mehr verstehen.
_______________________________________

Mr.Blair
Posts: 59
Joined: Wed, 6. Nov 02, 20:31
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Re: Update for Mod "More rooms for ships 3.7.1 (for X4 v6.2)

Post by Mr.Blair » Tue, 2. Apr 24, 06:38

With the new version 3.7.1, all duplicate rooms should now be a thing of the past.


Last bumped by Mr.Blair on Tue, 2. Apr 24, 06:38.
_______________________________________

Der Tag wird kommen, wo wir alles verstehen.
Nur uns wird dann keiner mehr verstehen.
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