What function provides a target box to a given object?
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What function provides a target box to a given object?
Post by moonandstar99 » Tue, 7. Feb 23, 05:26
As the title says, I am trying to figure out how to add a target box to an object, namely missiles. I would like to make torpedoes targetable, however I have been unable to discern where this happens in the game. Is this hard coded?
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