[REQUEST] Docked AI Ships stay longer
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[REQUEST] Docked AI Ships stay longer
AI ships almost undock immediately after they docked, which seems bit immersion breaker. Is it possible to make their wait time between two random timers like 1min - 5 mins. Also I have some modding & scripting experience if someone can give directions I may also solve this. Thanks!
Re: [REQUEST] Docked AI Ships stay longer
I agree, this is quite jarring if you start paying attention to it
- Shadow1980
- Posts: 208
- Joined: Sat, 8. Jul 06, 16:30
Re: [REQUEST] Docked AI Ships stay longer
Ideally, ships should stay long enough to unload their cargo and load any new cargo, just as the player would have to wait.
For non-trade ships, like you said - a random number to simulate the captain/crew having business on the station.
For non-trade ships, like you said - a random number to simulate the captain/crew having business on the station.
The surest sign of intelligent life in the universe is that none of it has tried to contact us.
Re: [REQUEST] Docked AI Ships stay longer
I have not tested it myself but you should check the aiscript move.undock.xml line 348:altug wrote: ↑Fri, 6. Jan 23, 08:57AI ships almost undock immediately after they docked, which seems bit immersion breaker. Is it possible to make their wait time between two random timers like 1min - 5 mins. Also I have some modding & scripting experience if someone can give directions I may also solve this. Thanks!
Code: Select all
<undock ship="$thisship" />
Code: Select all
<wait min="60s" max="100s" />
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
Re: [REQUEST] Docked AI Ships stay longer
I'm on board. If there's a modder who can throw a quick test together, I'd load it up and see what happens!