[4.10] mouse contrôle problème ( bad forum ) closed

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Welingen
Posts: 243
Joined: Fri, 17. Nov 06, 15:53
x4

[4.10] mouse contrôle problème ( bad forum ) closed

Post by Welingen » Sat, 30. Oct 21, 10:05

Hello,

Is it possible to remove/desactivat mouse control steering with cursor ?

Every time I use the quick menu in 3D window on selecting objet/station/etc.( right cllic ou left clic ( depends on the configuration )) mouse steering with cursoc activates automatically, boring boring boring, i must desactivate it myself evry time bercause cursor move move the ship, just whant cursor for menu not flying
no shortcuts use for mouse control with cursor, just mouse control for flying have shortcut ( no cursor ). i try to revome all shortcut, flying with joytick, but same think, right ou left clic activat mouse control with curcor , Bug ?

thanx
Last edited by Welingen on Mon, 1. Nov 21, 06:22, edited 1 time in total.

kuertee
EGOSOFT
EGOSOFT
Posts: 789
Joined: Sun, 14. Dec 03, 13:05
x4

Re: [4.10] mouse contrôle problème

Post by kuertee » Sat, 30. Oct 21, 13:35

my reset mouse mod may help:
https://www.nexusmods.com/x4foundations/mods/542
UI: Reset mouse
by kuertee
Reset on game controller by Mycu

Mod effects:
1. auto-pilot disengage: mouse to the centre, 2. close of menu: mouse to the centre, 3. open of menu: mouse to the previous mouse position, 4. game controller move: hide mouse, 5. mouse move after game controller move: show mouse, 6. interact menu or conversation menu: disable mouse steering
Mods: RPG: Reputations and Professions, Social Standings and Citizenships, Crime has Consequences, Alternatives to Death. Missions/NPCs: Emergent Missions, NPC Reactions, Mod Parts Trader, High-sec Rooms are Locked, Hacking Outcomes, More Generic Missions, Waypoint Fields for Deployment. Others: Auto-cam, Friendly Fire Tweaks, Teleport From Transporter Room, Wear and Tear. QoL: Trade Analytics, Loot Mining, Ship Scanner, Signal Leak Hunter, Station Scanner, Surface Element Targeting, etc.

Welingen
Posts: 243
Joined: Fri, 17. Nov 06, 15:53
x4

Re: [4.10] mouse contrôle problème

Post by Welingen » Sun, 31. Oct 21, 05:34

I already have this mod activated, do nothing for me.

kuertee
EGOSOFT
EGOSOFT
Posts: 789
Joined: Sun, 14. Dec 03, 13:05
x4

Re: [4.10] mouse contrôle problème

Post by kuertee » Sun, 31. Oct 21, 07:55

Welingen wrote:
Sun, 31. Oct 21, 05:34
I already have this mod activated, do nothing for me.
well, that's too bad.
is sir nuke's mod support API also installed? it requires it.
it also requires my UI Extensions mod (https://www.nexusmods.com/x4foundations/mods/552)
i missed adding that requirement to the mod's nexusmods page until just now.
Mods: RPG: Reputations and Professions, Social Standings and Citizenships, Crime has Consequences, Alternatives to Death. Missions/NPCs: Emergent Missions, NPC Reactions, Mod Parts Trader, High-sec Rooms are Locked, Hacking Outcomes, More Generic Missions, Waypoint Fields for Deployment. Others: Auto-cam, Friendly Fire Tweaks, Teleport From Transporter Room, Wear and Tear. QoL: Trade Analytics, Loot Mining, Ship Scanner, Signal Leak Hunter, Station Scanner, Surface Element Targeting, etc.

Welingen
Posts: 243
Joined: Fri, 17. Nov 06, 15:53
x4

Re: [4.10] mouse contrôle problème

Post by Welingen » Sun, 31. Oct 21, 08:29

I have all your great mods, and don't think it is mod problem but X4 code/config problem. i nerver had this prob with 4.00 release. right/left clic never activate mouse control with cursor before when I opened a menu in active view

i whant to post in Technical Support, I got the wrong forum in script and modding. it is my fault

If a modo can move this post in Technical Support.

But thank Kuertee for your feedback

and a bug on your mod for fr translate :
https://ibb.co/n3cTmBL

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