can someone kindly tell me what the entry "weight" does in random compilations within the sound_library? I guess it can be used to influence the probability - or is it the volume after all?
Here is an example where it occurs (the lib from the Terran plot):
Code: Select all
<sound id="music_dlc_terran_soundtrack_terran_core" description="Music for the terran core sectors." repeat="-1" is3d="0" preload="0">
<sample selection="random">
<select weight="10" start="extensions\ego_dlc_terran\music\3. Alexei Zakharov - The Traverse"/>
<select weight="5" start="extensions\ego_dlc_terran\music\6. Alexei Zakharov - Savage Soul"/>
<select weight="10" start="extensions\ego_dlc_terran\music\7. Alexei Zakharov - Citadel Rim"/>
<select weight="10" start="extensions\ego_dlc_terran\music\8. Alexei Zakharov - Rise of the Protectorate"/>
<select weight="1" start="extensions\ego_dlc_terran\music\13. Alexei Zakharov - Distant Dawn"/>
<select weight="1" start="extensions\ego_dlc_terran\music\14. Alexei Zakharov - Insomnia"/>
</sample>
<volume start="0.3"/>
<effects>
<fade in="1.66667" out="0.666667"/>
</effects>
</sound>
Thanks for all the answers
Greetings Schmollo