[WIP] X2 Mercury

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aurumgallente
Posts: 121
Joined: Sun, 14. Jun 20, 14:45
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[WIP] X2 Mercury

Post by aurumgallente » Thu, 24. Sep 20, 10:53

I work on porting X2 Mercury to X4. It will be M Argon or ANT medium cargo transporter without turrets. So far I took as a base for my ship ship_arg_m_bomber_01 (Minotaur) because it's a single M ship with elevator that can be properly exported from Blender 2.8, others have a Expected attribute "texcoord" at element "texture" error when I try to convert exported dae file even if I didn't change anything.
Here is a model. Thanks to Zenon-mk7 for exporting it from X2.
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Models in X2 consist of many parts and it is very difficult to add them to the ship one by one so I had to combine them into one and bake a single texture. Then I detached a glass and removed small cube inside cockpit. Next step will be to move Minotaur's cockpit into X2 Mercury cockpit and create entry to the ship.
EDIT
Here is 1.0 version of this mod https://steamcommunity.com/sharedfiles/ ... 2256456317
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Last edited by aurumgallente on Tue, 13. Oct 20, 10:32, edited 1 time in total.

aurumgallente
Posts: 121
Joined: Sun, 14. Jun 20, 14:45
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Re: [WIP] X2 Mercury

Post by aurumgallente » Sat, 26. Sep 20, 04:06

For now it looks like this. I moved lights and thrusters according to new geometry, next step will be to handle cockpit and ramp.
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Papertiger
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Joined: Fri, 25. Mar 05, 23:03
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Re: [WIP] X2 Mercury

Post by Papertiger » Sun, 27. Sep 20, 20:51

Hey that's great! Never thought I would see an X2 ship again in X4. Please keep up the good work!

BrummBear02
Posts: 308
Joined: Fri, 3. Oct 08, 20:43
x3ap

Re: [WIP] X2 Mercury

Post by BrummBear02 » Mon, 28. Sep 20, 13:32

Papertiger wrote:
Sun, 27. Sep 20, 20:51
Hey that's great! Never thought I would see an X2 ship again in X4. Please keep up the good work!
Excuse me? :(

Good luck with your port OP
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

aurumgallente
Posts: 121
Joined: Sun, 14. Jun 20, 14:45
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Re: [WIP] X2 Mercury

Post by aurumgallente » Thu, 8. Oct 20, 14:22

Here is some intermediate result. Thanks to BrummBear for some parts of his ship and permission to reuse it.
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aurumgallente
Posts: 121
Joined: Sun, 14. Jun 20, 14:45
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Re: [WIP] X2 Mercury

Post by aurumgallente » Mon, 12. Oct 20, 16:23

After 5 attempts more to do it from scratch it's almost done
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