I'm done creating the files and it seems like the mod is loaded correctly. The debug log shows no errors except for missing file signatures. Still I can't get the equipment mod to show up on ingame.
Here are my files:
wares.xml
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<diff xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<add sel="//wares">
<ware id="mod_weapon_reload_01_mk3_custom" name="Reload Mod MK3" description="{20110,100022}" shortname="Reload Mod MK3" transport="inventory" volume="1" tags="crafting equipmentmod">
<price min="1" average="1" max="1" />
<production time="10" amount="1" method="default" name="{20206,101}">
<primary>
<ware ware="modpart_highenergycatalyst" amount="3" />
<ware ware="modpart_tuningsoftware" amount="1" />
<ware ware="modpart_weaponchamber_t3" amount="1" />
</primary>
<research>
<ware ware="research_mod_weapon_mk3" />
</research>
</production>
</ware>
</add>
</diff>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<diff xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<add sel="//equipmentmods/weapon">
<reload ware="mod_weapon_reload_01_mk3_custom" quality="3" min="1.5" max="3.0">
<bonus chance="1.0" max="3">
<damage min="1.062" max="1.3" weight="3"/>
<lifetime min="1.1" max="1.3" weight="2"/>
<speed min="1.1" max="1.15" weight="1"/>
</bonus>
</reload>
</add>
</diff>