Bozz11 wrote: ↑Sat, 19. Nov 22, 12:22
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my suggestion would be to make this wonderfull map but without huge sectors, maybe sectors that are 2 or 3 times bigger than vanilla but not more.
I disagree. The larger sectors are the best of it, especially when you have minutes (in real time) to fly.
It makes no sense to have sectors with ~600-1800km diameter only. And e.g. vanilla sectors with aroung 180km - man - that''s around 1/2 of the way from my home to Würselen where Egosofts offices are. I would drive that in 4hours (incl. traffic jams). These vanilla sectors - and they shall represent a part of a solar system.... really?
So X4RSGE with its larger and more diversity in sectors are excatly what space means.
I agree, its a stress test for GPU and CPU. Especially if you play (like myself) with a larger empire (20 sectors, ~40 stations with 1000+ modules, and ~400+ ships).
I also like the positions of the sectors - the clustering around bigger ones - and the lesser connections in-between these clusters. This feels/shows more like a galaxy as what the vanilla is. I always thought it strange to have a 'motorway' between different races (that makes no real sense).
Well, yes for the fight part vanilla is great. And yes this also leads to a better economy. So, yes - its exactly for those 'casual players of today' - I prefer to play for longer. ...and that's where X4RSGE comes in! I realy like it. Hope the upcoming 'frontier pack' brings more surprise's...