i will quote myself here:Berni wrote: ↑Thu, 30. Jul 20, 01:23Unfortunately this mod is not working proper with 3.30 beta 4
the Erebus Carrier can't be piloted by a NPC Captain - the command queue put always a recall subordinates order as 1st priority in the list (even if there are no drones or ships on it) -> the ship won't move because of this order.
2nd bug: i tried manually pass a gate but the ship won't be transported to the next sector - it just spins the ship for 180° and that's it. the gate is in my back now in the same sector.
i hope someone can fix it - i really love this mod because it is the only reason for me to come back to X4
something odd happened^^ i tried a few things with the Erebus Carrier (changing captains, refitting drones and so on...) and the last order i gave him was to move to another sector - then i was hungry and prepared my lunch...
half an hour later the Erebus was moving towards the gate for the next sector. he stopped near gate and stood still for about 10 more minutes - meanwhile i've discovered a green dot on the map and voila - i found two drones moving towards the Erebus.
but all of a sudden, the Erebus passed through the gate and reached his destination. the two drones were still following him and so i decided to wait until they reach him. after picking up the two drones the Erebus is working fine now