xWolfzx wrote: ↑Sun, 3. Nov 19, 09:15
For Balor, I feel like the number of turrets should be dropped, perhaps remove 6 ( 3 from each side). Reasoning being that I can solo a K with only losing half shields, and that is only using Pulse and Bolt turrets and I was deliberating getting underneath the K where I can expose the ship to most of the K's guns, what happens is that, due to the sheer amount of turrets (2x more than a K) my Balor simply strips all the turrets from the K rather quickly due to superior turret coverage and plummets it easily.
My personal opinion in terms of balance is that no L class ships should be stronger than a K at close range especially when a K does not carry small ships or missile and it is easily 2 times bigger than any L ships. Also within the lore, Xenon ships are supposed to outclass any ships the flesh bags can build so I rather not my tiny Balor solo it that easily without exploiting its vulnerabilities. But those are just my personal opinions in terms of balance, I do still enjoy the ships and will still play this incredible mod.
I completely agree with you that the Ks should be stronger than any destroyer. In fact the K is an XL ship (so more like a battleship).
But balancing the ships to the K would result in very limited ships. The K has only 13 turrets.
The problem here lies within the K itsel. It is simply way too weak. The best fix here would be to make the weapons of the Xenon much stronger or give them (nearly all) addinional turrets because not only the K is too weak in my opinion.
My plan is to make an overhaul mod after the Ship Pack that will fix the balancing (or at least try to) and improve some effects and many sounds. But this takes time, so first I want to add enough ships as a core for a following mod.
Edit: I think you dont even need a balor to defeat a K.. a Behemoth can do this as well. It has fewer turrets, but it has 2 extra large front weapons and an extra L turret. Shouldnt be much weaker than a Balor.
XR Ship Pack (adds several ships from XR)
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Weapon Pack (adds several new weapons)
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Economy Overhaul (expands the X4 economy with many new buildings)
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X4 Editor (view stats of objects and make your own mod within a few clicks)
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