[MOD] BrummBears ship mods
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Re: [MOD] Split Raptor M2, Wolf M3, Argon Koha M3 and Curcible Corp Envy M6
Think you can check the weapon con order on the Koha ? They're a bit out of place.
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] Split Raptor M2, Wolf M3, Argon Koha M3 and Curcible Corp Envy M6
actually its also not equipping every weapon when going with full loadout and i dont know how to change that. but ill fix the weapon order along with the next update of the wolf.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] Split Raptor M2, Wolf M3, Argon Koha M3 and Curcible Corp Envy M6
Awesome job on the Centaur. I especially like how you've utilized that weird hole in its main hull that the X2 Centaur didn't utilize at all.
On a sidenote, it is spelled "Centaur" with a C in English.
On a sidenote, it is spelled "Centaur" with a C in English.
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] Split Raptor M2, Wolf M3, Argon Koha M3 and Curcible Corp Envy M6
added the Curcible Corp Jealousy to the list. Its a variant of the Envy and very similar to the Nemesis.
also fixed the Z to C
forgot about the koha. will tend to that tomorrow.
also fixed the Z to C
forgot about the koha. will tend to that tomorrow.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
I'm loving your craftsmanship. Keep up the good work!
If you want inspiration for future ships, look no further than X2. They have simplistic yet viable designs. Ships such as the Nova, Dragon, Phoenix, Buster, Mamba, Titan (etc) have given X2 that unique atmosphere which is sort of there in X4 as well.
Not saying that there's a problem with X3/XR designs but imo, the X2 ships fit the X-universe's narrative the best.
If you want inspiration for future ships, look no further than X2. They have simplistic yet viable designs. Ships such as the Nova, Dragon, Phoenix, Buster, Mamba, Titan (etc) have given X2 that unique atmosphere which is sort of there in X4 as well.
Not saying that there's a problem with X3/XR designs but imo, the X2 ships fit the X-universe's narrative the best.
Re: [MOD] BrummBears ship mods
Do you plan to make remakes of other X2 ships? Like Titan and Colossus?
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
x2 ships are very repetitiv but i also really like most of them and there are some other x2 ships on my hard drive im working on. the mammoth, the titan, theosprey and the mamba, the nova, the hawk, the python and the perseus.
also i personally liked xenon ships from X3 a lot so i maybe have a go at them since the X:R and X4 ones look way too organic. they dont give off the "im am skynet" feeling
also i personally liked xenon ships from X3 a lot so i maybe have a go at them since the X:R and X4 ones look way too organic. they dont give off the "im am skynet" feeling
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
It is explained in Rebirth that the Xenon look like bugs now because of two main reasons:BrummBear02 wrote: ↑Mon, 1. Apr 19, 20:19also i personally liked xenon ships from X3 a lot so i maybe have a go at them since the X:R and X4 ones look way too organic. they dont give off the "im am skynet" feeling
1. These are the Branch9 Xenon (out of approximately 24 branches afaik), so we can see them as separate factions lore-wise
2. A sort of evolvement process has kicked in for the Xenon that resulted in their coding mimicking biological life (and guess they found insects to be the most effective).
But yeah, I too think that they should have left their capital ships in the X3 design style. That look made sense, because when we were first introduced to Xenon in X-BtF we could see that the Terraformer ships were these long carriers that supported humans onboard. However, in X3 we could see that their designs somewhat remained the same, they just stripped their assets down from life support to maximize their effectivity.
-
- Posts: 39
- Joined: Wed, 28. Mar 12, 00:29
Re: [MOD] BrummBears ship mods
Love the work but I see one small flaw with the Envy... When using a 3rd person view you can look in the cockpit window and see right though the ship..
-
- Posts: 52
- Joined: Tue, 22. Nov 05, 02:44
Re: [MOD] BrummBears ship mods
Ah man your ships are awesome, thank you for an amazing work
-
- Posts: 52
- Joined: Tue, 22. Nov 05, 02:44
Re: [MOD] BrummBears ship mods
I wish I can understand and makes mods like you, but it seems like I can get the hang of it. I guess I'll rely on guys like you to get mods
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
-
- Posts: 52
- Joined: Tue, 22. Nov 05, 02:44
Re: [MOD] BrummBears ship mods
Oh so cool thanks, I will go and look at it right now. I hope it will help me better then the other I triedBrummBear02 wrote: ↑Thu, 4. Apr 19, 22:55thanks
and well, i wrote this so anyone can do it.
viewtopic.php?f=181&t=414274
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
added the wrath. its not finished and i wanna try something different here. the idea is that you guys give feedback on balancing and optics and influence the final ship this way.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
-
- Posts: 52
- Joined: Tue, 22. Nov 05, 02:44
Re: [MOD] BrummBears ship mods
Cool I will give it a try and let you know my feedback on it ( by the way I'm into your tutorial for dummies and so far it's awesome )BrummBear02 wrote: ↑Sun, 14. Apr 19, 04:38added the wrath. its not finished and i wanna try something different here. the idea is that you guys give feedback on balancing and optics and influence the final ship this way.
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
added the Crucible Corp Tension M6 Troop Transporter.
as always feedback is appreachiated.
as always feedback is appreachiated.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
-
- Posts: 52
- Joined: Tue, 22. Nov 05, 02:44
Re: [MOD] BrummBears ship mods
I don't know what happen but ever since the last update and the download of the Wrath, my game keeps crashingBrummBear02 wrote: ↑Mon, 22. Apr 19, 23:39added the Crucible Corp Tension M6 Troop Transporter.
as always feedback is appreachiated.
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
ill look into that. for now just dont use the wrath, its unfinished anyway. since there was barely any feedback ill try to implement that little feedback i got and finish her soon.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
-
- Posts: 52
- Joined: Tue, 22. Nov 05, 02:44
Re: [MOD] BrummBears ship mods
Ok uninstalling it right now and I'll wait when it's ready, thanks.BrummBear02 wrote: ↑Tue, 23. Apr 19, 02:24ill look into that. for now just dont use the wrath, its unfinished anyway. since there was barely any feedback ill try to implement that little feedback i got and finish her soon.
Last edited by ZeroBoogie on Tue, 23. Apr 19, 23:46, edited 1 time in total.