[MOD] BrummBears ship mods

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What next?

L or XL sized transporter for the Crucible Corp
15
13%
XL sized carrier for the Crucible Corp
12
10%
M sized drone carrier for the Crucible Corp
6
5%
M sized transporter for the Crucible Corp
8
7%
X2 Mammoth remake
9
8%
X2 Titan remake
27
23%
Ebon Hawk
15
13%
Cowboy Bebop - The Bebop (Ship)
7
6%
Try a Boron ship!
15
13%
Start with Stations already...
2
2%
 
Total votes: 116

BrummBear02
Posts: 203
Joined: Fri, 3. Oct 08, 20:43
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[MOD] BrummBears ship mods

Post by BrummBear02 » Wed, 30. Jan 19, 20:34

Hello everyone.

I want you to know about my mods.





The Split Raptor M2 from X-Rebirth.
Since i dont know what egosoft will bring with their Split DLC ill go slow on this one now and focus on learning how do to stuff.
https://www.nexusmods.com/x4foundations/mods/278


The freshly made Split Wolf M3
https://www.nexusmods.com/x4foundations/mods/291

For the sake of learning how and what i can do to the model of Ships i made the Argon M3 Koha. Its intendet to become a pirate ship in the far futur but for now thats more than i can do.
https://www.nexusmods.com/x4foundations/mods/282


Curcible Corp Envy M6 Frigate (X2 Argon Centaur remake)
https://www.nexusmods.com/x4foundations/mods/299
Image


Curcible Corp Jealousy M6 Corvette (Envy variant) (X2 Argon Centaur remake)
https://www.nexusmods.com/x4foundations/mods/308
Image


Crucible Corp Wrath M2 Destroyer
https://www.nexusmods.com/x4foundations/mods/314/
Image



Crucible Corp Tension M6 Troop Transporter
https://www.nexusmods.com/x4foundations/mods/316
Image

Maus? MAUS!
https://www.nexusmods.com/x4foundations/mods/318/
Image


Crucible Corp Nostalgia, an S sized Courier/Cargo ship
https://www.nexusmods.com/x4foundations/mods/327
Image


Crucible Corp Joy M5 Scout
https://www.nexusmods.com/x4foundations/mods/330
Image


Argon Schreckfeuer M0 Battleship
https://www.nexusmods.com/x4foundations/mods/396
Image

{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}
Last edited by BrummBear02 on Mon, 27. Jan 20, 03:28, edited 19 times in total.

BrummBear02
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by BrummBear02 » Tue, 19. Feb 19, 03:44

Updated with the new Split M3 i made <3

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KrYcHokE
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by KrYcHokE » Tue, 19. Feb 19, 12:57

:thumb_up: :split:

XTC0R
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by XTC0R » Tue, 19. Feb 19, 13:35

good job!
Does the collision model match the physical surface?

BrummBear02
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by BrummBear02 » Tue, 19. Feb 19, 21:41

XTC0R wrote:
Tue, 19. Feb 19, 13:35
good job!
Does the collision model match the physical surface?
mostly. its an older version thats not exatly matching since i made changes to the model and didnt adjusted the collision mesh. totally forgot about that because the ship inside collision still fits perfectly and i forgot about that.
ill update it sometime this week. thanks for reminding me :D

BrummBear02
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by BrummBear02 » Sat, 2. Mar 19, 17:40

The Wolf got a major update on interior and the glow thingy in the cockpit. please check it out.

Cg089
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by Cg089 » Sat, 2. Mar 19, 17:53

Be careful updating the collision mesh - apparently there are problems with collision meshes produced by the converter and stability according to Ojump.

BrummBear02
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by BrummBear02 » Sat, 2. Mar 19, 17:54

im aware of that and i talked about that in my tutorial already ;)

Cg089
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by Cg089 » Sat, 2. Mar 19, 18:01

Oh right - you can move the points so long as you leave the mesh structure alone? Sorry, not very awake this morning

BrummBear02
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by BrummBear02 » Sat, 2. Mar 19, 18:03

no. some collision meshes are editable. for example the part_mainXcollision of the discoverer can be edited just fine. and i use exactly that one for my wolf.

Cg089
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by Cg089 » Sun, 3. Mar 19, 02:29

Editted in blender and then exported back to .dae and back to .xmf? If so, the mystery deepens even further.

BrummBear02
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by BrummBear02 » Sun, 3. Mar 19, 02:38

yes. u might wanna take a look at wolfs collision mesh. and re-read the existing part of my tutorial ;)

BrummBear02
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Re: [MOD] Split Raptor M2, Wolf M3 and Argon Koha M3

Post by BrummBear02 » Sat, 16. Mar 19, 05:57

added the Curcible Corp Envy M6 Frigate (X2 Argon Zentaur remake) to the list. enjoy.

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Général Grievous
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Re: [MOD] Split Raptor M2, Wolf M3, Argon Koha M3 and Curcible Corp Envy M6

Post by Général Grievous » Sat, 16. Mar 19, 09:34

I love what you did with this old X2 centaur and i love it even more with the internal hangar you made.
Thank you man!, this is soo awesome. :thumb_up: :thumb_up: :thumb_up:

Can't wait to see more of them.
Il vaut mieux mobiliser son intelligence sur des conneries plutot que de mobiliser sa connerie sur des choses intelligentes...

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mr.WHO
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Re: [MOD] Split Raptor M2, Wolf M3, Argon Koha M3 and Curcible Corp Envy M6

Post by mr.WHO » Sat, 16. Mar 19, 09:47

That Centaur looks fantastic - How is that fighter landing woring with player and AI? Are there problems with hitting the "roof"?

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