[Mod] Drone Variety v1.1 (2019.01.20)

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7ate9tin11s
Posts: 813
Joined: Fri, 11. Nov 05, 23:18
x4

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by 7ate9tin11s » Sun, 20. Jan 19, 21:17

Just a few changes :roll:

1.1 Changes
  • Mk3A, Mk4T, and Mk3-5P have been switched over to be interceptor drones, sacrificing hull and cost for speed. Roughly double speed, half hull, and a 30% price hike.
  • Mk3-5X are now interceptors with heavy hulls, their better AI understanding lets them make sturdier fast drones...and the Xenon need all the help they can get :p
  • Mk4-5A missile drones have had a 20% cost increase due to their effectiveness.
  • Mk2 drone now comes in interceptor or heavy versions, your choice between speed+cost and survivability (engines cost more than armor!). All old Mk2's have been converted to the more costly interceptor version.
  • Most drones have had minor speed increases.
  • Drones are now named by purpose to easily see which drones are for interception (interceptor), stationary/slow target attack (heavy), or missile barrages (bomber).
  • Language files added so other languages can be supported for naming and description (all use the English text right now)

KRM398
Posts: 1556
Joined: Wed, 6. Nov 02, 20:31
xr

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by KRM398 » Mon, 21. Jan 19, 13:32

MK 2 interceptors are working much better than before, ty. :wink:

jarquafelmu
Posts: 1
Joined: Thu, 13. Jun 19, 18:03
x4

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by jarquafelmu » Mon, 17. Jun 19, 17:49

This doesn't seem to be compatible with version 2.5 of the game. I keep crashing whenever I enable it

facc00
Posts: 45
Joined: Sun, 9. Dec 12, 22:26
x4

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by facc00 » Thu, 26. Sep 19, 07:10

Hi love the mod, always have. Anyway to make your drones buildable (blueprints for them) :)

Warnoise
Posts: 674
Joined: Mon, 7. Mar 16, 23:47

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by Warnoise » Thu, 26. Sep 19, 15:55

does the ai equip these drones?

Wonsz
Posts: 65
Joined: Mon, 10. Dec 18, 23:51
x4

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by Wonsz » Mon, 30. Sep 19, 20:53

Warnoise wrote:
Thu, 26. Sep 19, 15:55
does the ai equip these drones?
Yes, I can see HOP Defence Drone Mk4 Interceptor in my game at this very moment

Shanjaq
Posts: 353
Joined: Sat, 3. Apr 04, 09:47
x3

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by Shanjaq » Wed, 13. May 20, 03:24

Considering installing this on my new Split Vendetta save, will the faction specializations cause any issues with the addition of the Split? Is it compatible with VRO?

Also considering installing this Expanded Drones mod for extra-extra variety :)
https://www.nexusmods.com/x4foundations ... escription
[ external image ]
SPACE HAS A TERRIBLE POWER

siath70
Posts: 459
Joined: Sun, 11. Jan 04, 03:03
x4

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by siath70 » Mon, 2. May 22, 12:52

You still working on this mod?

If not I was thinking of adding Terran Variants and uploading it if that is ok.

I'll wait a while if I do not hear from you I'll just do it. Of course I'll be giving you credit for the mod.

Kalessin1
Posts: 1
Joined: Thu, 20. Sep 18, 13:01

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by Kalessin1 » Mon, 28. Nov 22, 06:41

Can anybody confirm if this mod is still alive and working on v5?
siath70 wrote:
Mon, 2. May 22, 12:52
You still working on this mod?

If not I was thinking of adding Terran Variants and uploading it if that is ok.

I'll wait a while if I do not hear from you I'll just do it. Of course I'll be giving you credit for the mod.
Did You edited this mod for Terrans?

dodexahedron
Posts: 2
Joined: Thu, 6. Jan 22, 00:52

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by dodexahedron » Thu, 1. Dec 22, 04:48

Kalessin1 wrote:
Mon, 28. Nov 22, 06:41
Can anybody confirm if this mod is still alive and working on v5?
siath70 wrote:
Mon, 2. May 22, 12:52
You still working on this mod?

If not I was thinking of adding Terran Variants and uploading it if that is ok.

I'll wait a while if I do not hear from you I'll just do it. Of course I'll be giving you credit for the mod.
Did You edited this mod for Terrans?
It seems to work fine in my game (5.1).
Be warned they do make station assault a much more perilous endeavor.

DatBoi302
Posts: 7
Joined: Sat, 28. Jan 23, 09:40

Re: [Mod] Drone Variety v1.1 (2019.01.20)

Post by DatBoi302 » Mon, 20. Feb 23, 08:21

Is this mod safe to un-install mid playthrough? Or will it cause bugs?

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