Ships can disappear

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vpelss
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Joined: Sun, 19. Mar 23, 18:58
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Ships can disappear

Post by vpelss » Sun, 30. Jul 23, 18:31

Just had it happen to me today. When I teleport to it, it is invisible. No staff, no load out. I can fly it for a bit... Then it vanishes from map and the X4 universe. Very nasty bug...

I THINK is happened when I was trying to move factory parts to fit better in my plot. My ship was assigned to trade for that factory. Kaplooyee!

Another bug is that ships can get stuck in modules under construction.

Alan Phipps
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Re: Ships can disappear

Post by Alan Phipps » Sun, 30. Jul 23, 20:32

The devs will never know without information and a link to a vanilla save showing the issue happening or (ideally) reliably about to happen.
A dog has a master; a cat has domestic staff.

vpelss
Posts: 5
Joined: Sun, 19. Mar 23, 18:58
x4

Re: Ships can disappear

Post by vpelss » Thu, 17. Aug 23, 03:07

Save file here:
https://drive.google.com/file/d/1laHwiJ ... sp=sharing

I am in the ship that disappears. I die when it does.
If I am not in the ship, I just lose the ship.

I have had a few more disappear.

After 200 hrs invested, this is frustrating.

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30439
Joined: Fri, 16. Apr 04, 19:21
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Re: Ships can disappear

Post by Alan Phipps » Thu, 17. Aug 23, 12:15

Why are you reporting this in the public beta forum when your save says your game is 6.10 HF1 unmodified, ie the release version? I'll move this to Tech Sp.

Your save (at least the data part for the current player ship or its UI) is corrupted. On loading it, the player is in the designated ship but has no HUD elements even when toggled. Teleporting to another ship restores a working HUD. Whatever happens, the original player ship will be removed from the game shortly after loading.
A dog has a master; a cat has domestic staff.

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