[6.0 HF 5] Budgeted start bug

Ask here if you experience technical problems with X4: Foundations.

Moderator: Moderators for English X Forum

Post Reply
Endlle
Posts: 14
Joined: Sun, 23. Apr 23, 21:08
x4

[6.0 HF 5] Budgeted start bug

Post by Endlle » Sun, 28. May 23, 15:45

It shown everything as within the budget range but i can't press start so something is wrong here, don't know exactly what causes it and i have all story states unlocked!

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30425
Joined: Fri, 16. Apr 04, 19:21
x4

Re: [6.0 HF 5] Budgeted start bug

Post by Alan Phipps » Sun, 28. May 23, 17:23

Is your game install vanilla?

There's nothing the devs can investigate without some evidence such as screenshots showing the budget validity and issue. I'm assuming you can't save without the game starting.
A dog has a master; a cat has domestic staff.

Endlle
Posts: 14
Joined: Sun, 23. Apr 23, 21:08
x4

Re: [6.0 HF 5] Budgeted start bug

Post by Endlle » Mon, 29. May 23, 15:05

Yes and i tried screenshoting it didn't save anything! I can however put the customgamestart file if that will do?

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30425
Joined: Fri, 16. Apr 04, 19:21
x4

Re: [6.0 HF 5] Budgeted start bug

Post by Alan Phipps » Mon, 29. May 23, 15:51

Well any evidence is better than none. Even if in-game and Steam screenshots are not working without a game start, you should still have OS tools for capturing screenshots at any time.
A dog has a master; a cat has domestic staff.

Endlle
Posts: 14
Joined: Sun, 23. Apr 23, 21:08
x4

Re: [6.0 HF 5] Budgeted start bug

Post by Endlle » Thu, 1. Jun 23, 12:55

https://www.dropbox.com/scl/fo/jpdk64p3 ... dojfgc1v5u
A picture and customgamestart settings!

User avatar
Ketraar
EGOSOFT
EGOSOFT
Posts: 11825
Joined: Fri, 21. May 04, 17:15
x4

Re: [6.0 HF 5] Budgeted start bug

Post by Ketraar » Thu, 1. Jun 23, 14:51

That picture doesnt help much, the exported gamestart does, but we need your userdata.xml and userdata_signed.xml to be able to reproduce your conditions, as my budget might be different then yours. If you could provide those it would help looking into it.

MFG

Ketraar
Image

Endlle
Posts: 14
Joined: Sun, 23. Apr 23, 21:08
x4

Re: [6.0 HF 5] Budgeted start bug

Post by Endlle » Fri, 2. Jun 23, 15:52

Here you go userdata.xml and userdata_signed.xml!
https://www.dropbox.com/scl/fo/8lqsywyc ... 6sn7ptv0gy

Post Reply

Return to “X4: Foundations - Technical Support”