[6.00 HF 5] Bug - Saturn 2 AI Navigation and Mining Issues

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Daerkannon
Posts: 1
Joined: Fri, 26. May 23, 18:20

[6.00 HF 5] Bug - Saturn 2 AI Navigation and Mining Issues

Post by Daerkannon » Fri, 26. May 23, 18:46

Version 6.0 HF 5
No mods
Budgeted start
Description: AI miners are having significant problems navigating and mining in Saturn 2. They appear to fan out and attempt to mine at specific points in what I can only describe as a grid pattern. Solid and gas miners both display the same behaviour. Whatever they are trying to mine trickles in with it taking hours for a large miner to fill its hold sometimes. There is what I can only describe as a mosh pit in-between the accelerator gates. If I'm near the gates it turns into more of a bowling alley as incoming ships slam into other ships that are very slowly trying to navigate around the gates. Resource beacons appear to not influence the issue as miners still prefer to mine at these grid points even if the grid points are outside of resource beacon range.

Unmodded save: https://drive.google.com/file/d/1v2C9wT ... sp=sharing
DxDiag: https://drive.google.com/file/d/1dRTG3E ... sp=sharing
VulcanInfo: https://drive.google.com/file/d/1B745me ... sp=sharing

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