Shipyard broken : auto-storage broken, several amounts being set to zero/near-zero

Ask here if you experience technical problems with X4: Foundations.

Moderator: Moderators for English X Forum

Post Reply
BainHAMMER
Posts: 3
Joined: Wed, 26. Oct 22, 19:17
x4

Shipyard broken : auto-storage broken, several amounts being set to zero/near-zero

Post by BainHAMMER » Thu, 17. Nov 22, 09:41

Still having this problem on 5.10
video:
https://youtu.be/OUTyu9Y0Dt4
savegame:
https://file.io/sSrzYIcRYyg8

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30369
Joined: Fri, 16. Apr 04, 19:21
x4

Re: Shipyard broken : auto-storage broken, several amounts being set to zero/near-zero

Post by Alan Phipps » Thu, 17. Nov 22, 10:45

@ devs: A similar issue was fixed in version 4.10 b1 here.
A dog has a master; a cat has domestic staff.

BainHAMMER
Posts: 3
Joined: Wed, 26. Oct 22, 19:17
x4

Re: Shipyard broken : auto-storage broken, several amounts being set to zero/near-zero

Post by BainHAMMER » Thu, 17. Nov 22, 13:23

Gotta add to this that both autostorage and sliders are broken, and from my experience I can tell that they broke either simultaneously or in close time proximity (both issues are visible on attached video)
Restarting game doesn't help

Post Reply

Return to “X4: Foundations - Technical Support”