viewtopic.php?f=192&t=445655
This is a follow up post to the above ..
.. Only now having installed ToA the screen is the ToA splash image.First screenshot is the first splash screen I get after launching the exe
https://i.imgur.com/gsxtKTw.png
The above screenshot shows the problem.
As you can see it's not covering the whole screen res.
It then changes to fill the screen a few seconds after
https://i.imgur.com/0GR9vAB.png
In the previous topic @WoodyAut corroborated the issue.
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I now have a new machine (see updated signature)
New DXDiag + VulkanInfo = https://www.dropbox.com/s/q5x3ac0ra8qcj ... 22.7z?dl=0
Game settings on this new machine in the config.xml
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<root>
<!-- graphic options -->
<fullscreen>true</fullscreen>
<borderless>false</borderless>
<antialiasing>fxaa_low</antialiasing>
<upmode>fsr_quality</upmode>
<presentmode>mailbox</presentmode>
<colorcorrection>0</colorcorrection>
<gamma>1.00</gamma>
<capturehq>false</capturehq>
<gfxquality>0</gfxquality>
<!-- high gfx preset -->
<shaderquality>2</shaderquality>
<shadows>2</shadows>
<softshadows>true</softshadows>
<ssao>1</ssao>
<glow>1</glow>
<lodfactor>0.50</lodfactor>
<effectdistance>0.50</effectdistance>
<distortion>true</distortion>
<disableradar>false</disableradar>
<radarquality>1</radarquality>
<ssr>false</ssr>
<ssrquality>low</ssrquality>
<texturequality>high</texturequality>
<chromaticaberration>true</chromaticaberration>
<volumetric>0</volumetric>
<!-- sound options -->
<nosound>false</nosound>
<volumetotal>1.00</volumetotal>
<volumemusic>0.75</volumemusic>
<volumevoice>1.00</volumevoice>
<volumeambient>1.00</volumeambient>
<volumeui>1.00</volumeui>
<volumeeffects>1.00</volumeeffects>
<!-- game options -->
<subtitles>true</subtitles>
<autosave>false</autosave>
<autoroll>false</autoroll>
<toggleboost2>false</toggleboost2>
<togglemouselook>false</togglemouselook>
<rumbleintensity>1.00</rumbleintensity>
<aimassist>1</aimassist>
<collisionassist>true</collisionassist>
<controlmodemessages>true</controlmodemessages>
<radarmode>false</radarmode>
<stopshipinmenu>false</stopshipinmenu>
<forceshootatcursor>false</forceshootatcursor>
<fpusecameraforward>false</fpusecameraforward>
<separateRadar>true</separateRadar>
<speaktargetname>true</speaktargetname>
<autosaveintervalfactor>1.00</autosaveintervalfactor>
<emergencyeject>true</emergencyeject>
<mouseovertext>true</mouseovertext>
<cockpitcamerascale>1.00</cockpitcamerascale>
<!-- input options -->
<confinemouse>false</confinemouse>
<gamepadmode>2</gamepadmode>
<tobiimode>combined</tobiimode>
<tobiianglefactor>1.00</tobiianglefactor>
<tobiigazeanglefactor>0.40</tobiigazeanglefactor>
<tobiipositionfactor>1.00</tobiipositionfactor>
<tobiideadzoneangle>0.00</tobiideadzoneangle>
<tobiideadzoneposition>0.00</tobiideadzoneposition>
<tobiigazedeadzone>0.10</tobiigazedeadzone>
<tobiifilterstrength>5</tobiifilterstrength>
<tobiigazefilterstrength>30</tobiigazefilterstrength>
<!-- online options -->
<showvisitornames>false</showvisitornames>
<highlightvisitors>true</highlightvisitors>
<!-- privacy options -->
<sendcrashreports>true</sendcrashreports>
<!-- accessibility options -->
<showsignalleakviz>true</showsignalleakviz>
<showlongrangescanviz>true</showlongrangescanviz>
<!-- modified settings -->
<chardensity>0.50</chardensity>
<trafficdensity>0.50</trafficdensity>
<res_width>1360</res_width>
<res_height>768</res_height>
</root>
As determined in the previous read only topic, I can reproduce the issue :
Using FSR (using Quality, I have not tried other FSR settings) I get the same issue on this new machine.
Without FSR the issue does not occur.
So the issue is not unique to the machine I used to have, and seemingly is related to using FSR which was introduced in the 5.0+ betas and above (I did not have this problem prior to the 5.0 betas)