[1517][4.1 / 4.2 b4] Target seeking missiles fired in third person target the player camera by default

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iforgotmysocks
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[1517][4.1 / 4.2 b4] Target seeking missiles fired in third person target the player camera by default

Post by iforgotmysocks » Sun, 5. Dec 21, 00:52

That's kind of a fun one. :D When pressing 2x F2 (free camera seems to work more reliably, it doesn't work often in the locked one), and not having a target selected when firing target seeking missiles, the missiles will instead target the camera and come after the player.

Image

Another oddity is, that the torpedos fired this way don't seem to harm the playership when they explode. xD Tho may have something to do with them targetting the player camera and not a ship.

Should be simple to reproduce, i used missile launchers here. In case that's intended or some sorta easter egg, please ignore. :D

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Ketraar
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Re: [4.1 / 4.2 b4] Target seeking missiles fired in third person target the player camera by default

Post by Ketraar » Mon, 6. Dec 21, 18:18

I was not able to reproduce this with 4.20 Beta 4.

Any guided missile required a target to be fired and all the others just flew straight. If you could make specific repro steps, including what missiles were used, etc.

MFG

Ketraar

PS.: Was able to reproduce it with Heatseeking Missiles, but not 100%
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