[4.0 HF3] Asgard beam heat issue - WAI

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GrandJM
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[4.0 HF3] Asgard beam heat issue - WAI

Post by GrandJM » Fri, 9. Apr 21, 15:18

The Asgard beam weapon loses its heat much slower if you also have heat on your other primary weapons.

Arvel
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Re: [4.0 HF3] Asgard beam heat issue

Post by Arvel » Fri, 9. Apr 21, 16:22

I'm pretty sure that's by design.

The beam gives the Asgard a really powerful alpha strike at long range, but will take longer to cool down if it's also having to cool its other batteries. If it could fire both simultaneously without any kind of drawback then it'd dominate everything else in terms of firepower even more than it already does.

GrandJM
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Re: [4.0 HF3] Asgard beam heat issue

Post by GrandJM » Fri, 9. Apr 21, 17:21

Arvel wrote:
Fri, 9. Apr 21, 16:22
I'm pretty sure that's by design.

The beam gives the Asgard a really powerful alpha strike at long range, but will take longer to cool down if it's also having to cool its other batteries. If it could fire both simultaneously without any kind of drawback then it'd dominate everything else in terms of firepower even more than it already does.
Maybe, but the cool down phase is doubled compared to not using the other weapons. It is much more efficient not using them.

Alan Phipps
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Re: [4.0 HF3] Asgard beam heat issue - WAI

Post by Alan Phipps » Fri, 9. Apr 21, 18:01

Yes, that is working as intended so that players have to think about what and how many weapons in the main battery to use and for how long, rather than just flying around always firing everything at once.

Each weapon when firing heats up at its normal individual rate, but then each weapon in the main battery already heated will cause a reduction in the overall rate of cooling because there is more cumulative heat to radiate away from the ship's heatsinks.
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