When you fire a beam weapon the weapon sound does not fit the weapon effect. You have always the same charge sound and then the sound stops, even when you still fire your beam. The beam should make sound as long as you shoot your weapon. It also happens the opposite that when the beam stops the sound still appears.
New:
I wanted to change some sounds because a lot of them sound very unspectacular and wrong. So I opened the sound_library and looked for the beam sounds of the small beam weapon. The sound which is played in game is the
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wpn_beam_gen_startshooting.wav
This has
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repeat = 1
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weapon_gen_s_beam_01_mk1_macro
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wpn_beam_gen_01
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repeat = -1
I also noticed that some thruster sounds have similar problems. I dont know which exactly, but sometimes you dont hear that you are flying and sometimes you do.
Found something more:
I changed the sound for the start beam effect to the generic beam effect and set it to repeat. This worked as long as the heat of the weapon was ok. As soon as the beam duration is over (heat is still ok), the weapon stopps which is normal. But then the sound continues for a few seconds AND when the beam has reloaded and the beam starts shooting again, the sound wont appear again. Notice that I pressed the fire button all the time.
Can someone confirm that this is a bug or am I wrong?