Just spend 30 minutes in the Earlking in front of a gate cleaning up waves of s/m Xenons. Tons of little boxes collected in the process. Though the content (or even the amount of boxes?) seems way less worth than what I remember a similar exercise would yield in 6.20
Single digit number off Interface Units (would be swimming in those in 6.20), hardly any space flies, just one of tje seta components, hardly any of the trade wares.
I don't remember reading about this anywhere. Am I imagine things or is it true?
Not complaining, just wondering
Thanks
Have item drop rates changed in 7.0 beta?
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Re: Have item drop rates changed in 7.0 beta?
Yes
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Feature request: paint jobs on custom starts
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Feature request: paint jobs on custom starts
Re: Have item drop rates changed in 7.0 beta?
Yeah, collecting drops from battles is way less lucrative now.
Re: Have item drop rates changed in 7.0 beta?
Flux capacitors and singularity engines are way more common now. Programmable field array is the rare component now, I think, for SETA.
NPC pilots are much more likely to have inventory items, but stack sizes seem smaller. You won't be finding drops with 10 spacefly eggs.
There's a new common drop called "salvaged electronics" that can be crafted up into a new thing. I'm not sure yet what the crafted item does.
NPC pilots are much more likely to have inventory items, but stack sizes seem smaller. You won't be finding drops with 10 spacefly eggs.
There's a new common drop called "salvaged electronics" that can be crafted up into a new thing. I'm not sure yet what the crafted item does.