Have item drop rates changed in 7.0 beta?

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taronas
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Joined: Tue, 26. Aug 03, 20:31
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Have item drop rates changed in 7.0 beta?

Post by taronas » Tue, 16. Apr 24, 06:49

Just spend 30 minutes in the Earlking in front of a gate cleaning up waves of s/m Xenons. Tons of little boxes collected in the process. Though the content (or even the amount of boxes?) seems way less worth than what I remember a similar exercise would yield in 6.20

Single digit number off Interface Units (would be swimming in those in 6.20), hardly any space flies, just one of tje seta components, hardly any of the trade wares.

I don't remember reading about this anywhere. Am I imagine things or is it true?

Not complaining, just wondering

Thanks

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chew-ie
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Re: Have item drop rates changed in 7.0 beta?

Post by chew-ie » Tue, 16. Apr 24, 07:15

Yes

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Falcrack
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Re: Have item drop rates changed in 7.0 beta?

Post by Falcrack » Tue, 16. Apr 24, 07:30

Yeah, collecting drops from battles is way less lucrative now.

zakaluka
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Re: Have item drop rates changed in 7.0 beta?

Post by zakaluka » Wed, 17. Apr 24, 04:50

Flux capacitors and singularity engines are way more common now. Programmable field array is the rare component now, I think, for SETA.

NPC pilots are much more likely to have inventory items, but stack sizes seem smaller. You won't be finding drops with 10 spacefly eggs.

There's a new common drop called "salvaged electronics" that can be crafted up into a new thing. I'm not sure yet what the crafted item does.

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