X4: too easy to make money
Moderator: Moderators for English X Forum
X4: too easy to make money
Buying Advanced Satellites on Equipment dock for 46-50k and selling them on Wharfs for 64k is very easy way of making money. 1mil per couple of jumps. Why bother with trading ships when fighters make you rich in no time. I don't like it=)
-
- Posts: 7824
- Joined: Sat, 14. Feb 04, 23:07
Re: X4: too easy to make money
Biggest downside is it can't be automated. Requires continual involvement by the player since each ship can only have a single upgrade order at a time. Really not something I can be bothered doing. Still vastly prefer to use a manually operated trade fleet to get my early game cash. A few minutes setting up queued buy/sell orders at the start of a session keeps them profitably busy for many hours, while I get on with doing more interesting things.
-
- Posts: 1273
- Joined: Thu, 17. Feb 05, 16:51
Re: X4: too easy to make money
X4 credit earning really ramps up when you reinvest your money. Make money & invest the money in even more profitable ventures; be it traders, miners, stations or any mix of it. Watch the credits soar.
Re: X4: too easy to make money
And how many jumps would that be to buy a 200+ million credit destroyer? That kind of gameplay gets boring real fast, and is therefore self-limiting. It's much less boring to set up a couple of M-class miners and let them do all the work while the player does the fun stuff.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
- Killjaeden
- Posts: 5366
- Joined: Sun, 3. Sep 06, 18:19
Re: X4: too easy to make money
The path from dish washing guy to Billionaire in X4 is really accelerated compared to previous games. Which is unfortunate, as the early game was a lot of fun in X3 - surviving against the odds (if you play the harder starts where few people like you), salvaging bits and bobs, feeling vulnerable. Arguable even more fun than late game, because at lategame you know that nothing can stop your snowballing wealth.And how many jumps would that be to buy a 200+ million credit destroyer? That kind of gameplay gets boring real fast, and is therefore self-limiting. It's much less boring to set up a couple of M-class miners and let them do all the work while the player does the fun stuff.
[ external image ]
X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
Re: X4: too easy to make money
To be fair, there are way faster methods of making money than trading adv sats in the early game.
Re: X4: too easy to make money
Like trading Katanas.
Brute force and ignorance solves all problems, just not very efficiently.
If brute force isn't working, then you aren't using enough.
If brute force isn't working, then you aren't using enough.
-
- Posts: 115
- Joined: Sat, 6. Aug 22, 23:41
-
- Moderator (English)
- Posts: 4764
- Joined: Fri, 21. Dec 18, 18:23
Re: X4: too easy to make money
There is roughly 10M worth of free ships people can claim that always spawn in fixed locations at start.
Re: X4: too easy to make money
That is one option and might be feasible for this specific case.
Usually, "feels like cheat" action tends to have "side-effects" that one cannot afford to refuse.
For example, X2 Xenon Invasion Mission had off-the-charts reward, but also had a jolly good fight. One had to ask whether the kills were worth the too many credits, rather than simply skip those missions.
Does the "Sat transfer" have side-effects? Does it affect reputation? Does it transfer materials from NPC Equipment Dock into NPC Wharf, or does it merely drain ED's storage?
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
Re: X4: too easy to make money
Ohhh, how do i miss this mission. Good old days are gone.....Now i feel sentimentaljlehtone wrote: ↑Sun, 13. Nov 22, 12:41Blabla...........
For example, X2 Xenon Invasion Mission had off-the-charts reward, but also had a jolly good fight. One had to ask whether the kills were worth the too many credits, rather than simply skip those missions.
Blabla..........