Months since the last update; anyone know what's next in the pipeline?

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mr.WHO
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Re: Months since the last update; anyone know what's next in the pipeline?

Post by mr.WHO » Sat, 22. Oct 22, 15:32

S!rAssassin wrote:
Fri, 21. Oct 22, 08:13
Gavrushka wrote:
Fri, 21. Oct 22, 05:16
no copy/paste stats across the board
This is the way :)

Moreover, in addition to getting rid of copy/paste stats, it would be good if Egosoft rethink/remade the whole ship stats as well, adding the heat dissipation and power generator back to ship hull, instead of into the weapon.
I mean I was happy to hear Terran ships suppose to have superior heat management, yet it's only a lore backstory that has complete total zero revelance to actual stats (which, yet again are mostly copy/paste from the non-Terran races/ships/equipment).


Some new/changed things in X4 are simply a dead end, so Egosoft should thing what was better in X3 and bring it back to X4 SA / X-22.



Ohh and one more if important thing:
- the crew training and management GUI still needs more work to not be a chore hell jump through flaming hoops (aka HQ, research, terraforming - by the time you can train crew in HQ, you simply doesn't care anymore).

adeine
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Re: Months since the last update; anyone know what's next in the pipeline?

Post by adeine » Sat, 22. Oct 22, 20:23

mr.WHO wrote:
Thu, 20. Oct 22, 23:52
- adds missing terraforming for other races (e.g. Paranid, Split, Terran) with emphasis on galaxy changing rewards (e.g. liek the one that decrese amount of pirates, or boost Antigone)
What the game needs is hostile Xenon terraforming. Add some stakes to Xenon conquering and holding territory for longer periods of time.

This, alongside making the workforce system more relevant by making it so all workforce originates from habitable planets/systems and has to be ferried to stations by physical (AI controlled) shuttles and requiring workforce for the production of nonbasic wares would make the game so much more immersive and strategically engaging. Supply or terraform a planet well and stations will thrive, blockade it or starve it out and it will have dramatic consequences for the stations it supplies. Build in the proximity of a big habitable planet with readily available workforce? Better be ready to pay high prices for plots and face stiff competition for your wares. Build in a far-off uninhabitable sector with great market opportunities? Better make sure you can protect the TP shuttles coming your way or you will be unable to make any use of your stations. Logistics wise, corridors of space would suddenly be relevant.

It's such a huge missed opportunity, and I wish they'd make better use of the game systems that are there but don't really synergise at the moment.

solarie99
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how much longer! :D

Post by solarie99 » Wed, 26. Oct 22, 20:12

How much longer do we need to wait for a tidbit news of new dlc ? please give us a little to start rambeling on about.

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mr.WHO
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Re: how much longer! :D

Post by mr.WHO » Wed, 26. Oct 22, 21:22

solarie99 wrote:
Wed, 26. Oct 22, 20:12
How much longer do we need to wait for a tidbit news of new dlc ? please give us a little to start rambeling on about.
No new DLC, there will be new stand alone game based on X4 - Egosoft said they will give more info by the end of this year.

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Re: Months since the last update; anyone know what's next in the pipeline?

Post by Alan Phipps » Wed, 26. Oct 22, 22:28

"No new DLC, there will be new stand alone game based on X4" Hmmm, have the devs actually said either of those snippets anywhere? :gruebel:

I see some devs joking, but no comment or confirmation from them, in this player speculation thread here.
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Re: Months since the last update; anyone know what's next in the pipeline?

Post by Karvat » Thu, 27. Oct 22, 13:24

Alan Phipps wrote:
Wed, 26. Oct 22, 22:28
"No new DLC, there will be new stand alone game based on X4" Hmmm, have the devs actually said either of those snippets anywhere? :gruebel:

I see some devs joking, but no comment or confirmation from them, in this player speculation thread here.
Is there any place where we can discreetly purchase reliable rumors about the upcoming? :twisted:

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Re: Months since the last update; anyone know what's next in the pipeline?

Post by Alan Phipps » Thu, 27. Oct 22, 15:45

Yes, most probably in a quality pizza shop in Würselen
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Re: Months since the last update; anyone know what's next in the pipeline?

Post by XoSPECTRE » Fri, 28. Oct 22, 01:16

I hope Egosoft not wasting time ln some side game and will relase full dlc whith more battleships and more agresive xenons or some new incursion faction

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mr.WHO
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Re: Months since the last update; anyone know what's next in the pipeline?

Post by mr.WHO » Fri, 28. Oct 22, 09:43

Alan Phipps wrote:
Wed, 26. Oct 22, 22:28
I see some devs joking, but no comment or confirmation from them, in this player speculation thread here.
Those public german goverment grants to Egosoft were accurate with information of all 3 X4 DLC.

The X-22 grant state, it will be a stand alone game in X-universe and gameplay description suggest it should be similar to existing games (e.g. no Soccer game inside X-universe :D).

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Re: Months since the last update; anyone know what's next in the pipeline?

Post by Caedes91 » Fri, 28. Oct 22, 17:30

Sounds more like they have not yet decided on what to actually do in the first place. Whether to update, DLC, new game or abandonment. Either way, not a good look...

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Re: Months since the last update; anyone know what's next in the pipeline?

Post by Rei Ayanami » Fri, 28. Oct 22, 18:46

Caedes91 wrote:
Fri, 28. Oct 22, 17:30
Sounds more like they have not yet decided on what to actually do in the first place. Whether to update, DLC, new game or abandonment.
How did you come to that conclusion? They have not announced anything specific, just that there will be news at around the end of the year.
That does not mean abandonment, that does not mean they haven't decided what to do at all, it just means that they are planning to announce something but don't want to tell us yet.

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Re: Months since the last update; anyone know what's next in the pipeline?

Post by A5PECT » Fri, 28. Oct 22, 23:28

Caedes91 wrote:
Fri, 28. Oct 22, 17:30
Sounds more like they have not yet decided on what to actually do in the first place. Whether to update, DLC, new game or abandonment. Either way, not a good look...
Right, because game development lead times aren't inherently massive, and a small studio making a staggeringly complex game for the company's size can totally spare the resources to run bloated marketing and social media departments that farm engagment 24/7.
Admitting you have a problem is the first step in figuring out how to make it worse.

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Re: Months since the last update; anyone know what's next in the pipeline?

Post by Smart_Bomb » Tue, 29. Nov 22, 02:03

The community is pouring with ideas...
- Please check out & vote on my X4:F expansion idea thread

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