jasonbarron wrote: ↑Sat, 27. Nov 21, 16:19
What would those multiple reasons be? Also, my memory is a bit rusty, but I'm pretty sure our drives were tapping out well short of 1000 m/s for most ships in X3. Plus, no highways and a jump drive that required fuel to operate.
Gameplay reasons are obvious:
1 - It slows down gameplay for... no reason at all. It doesn't add anything to it, nor does it remove anything. It'd just make everything artificially slower. Especially in the already very slow early game.
2 - A game that constantly "forces" you to fly from one end of the universe to another (for example from sol sectors to Trinity Sanctum) to buy a single blueprint or a police license or something similar, shouldn't force you through unneccessarily long travel times too
3 - unforseen events like pirate attacks or sudden khaak spawns on your traders/miners/etc. will just become frustrating because you'd have no chance at all to react to them (especially in early game)
Lore reasons are also obvious, especially when we look at the terrans.
1 - Space is big, but sectors aren't. If the average max speed of ships would be 1000m/s, races wouldn't have sectors with 200+km gate distances anymore, because it'd be inefficient and frankly dumb. Therefore, Egosoft would have to rework the whole map for a 1000m/s travel drive standard to make sense. Which would lead back to the gameplay reasons: Slower average travelspeed -> slower sectors (to fit lore and logic) -> it cancels itself out because it'd be just a big downscale and doesn't change anything.
2 - X3 ships didn't use travel drives. There wasn't even a need for it because the sectors were much "smaller" (shorter gate distances)
(3 - Even with our current real world technology, 1000m/s is VERY SLOW for a rocket. (hell, an SR71 can travel at that speed and that's just a plane) It'd be hard to explain for egosoft how advanced spaceships from advanced civilisations are slower than human rockets during the 21st century.) [I will put this one in brackets, because comparing real life physics and technology to game phyics and technology would be an endless discussion]