L-sized just means easier interception. I regularly see their miners/power distributors travel around, L ones won't do that. S-sized might work, but I think it might be a better idea to just boost their speeds. Gives more reason for Mass Drivers and Disruptor missiles to knock them out of travel speed.mr.WHO wrote: ↑Fri, 16. Apr 21, 17:45The one reason why Xenons are so inflexible is that they are missing proper full set of ships, currently they have:
Xenon T - scout
Xenon N - no idea what purpose it is, light fighter?
Xenon M - standard fighter
Xenon S - M-size Freighter/Miner
Xenon P - Corvette
Xenon K - no, it's not a destroyer, it's XL and doesn't have main batteries - a cruiser perhaps?
Xenon I - battleship
Here is what they need:
S-size freighters - something small and fast to be able to supply these frontline outposts under construction.
L-size freighters/miners - to boost their economy and rpovide something that could dumb enough good for frontline outpost to be build in one haul.
LX fighter - heavy fighter, or perhaps upsized to become gunboat?
L-size destroyer - ideal candidate for Xenon Q, possibly with some kind of long range beam batter similar to Asgard, but less powerful - would allow Xenons to siege stations, but lower dammage would allow player and NPC factions to response in meanigful way.
XL size carrier - Basically Xenon J - in order to avoid general problem of Carriers loosing all their fighters rather easily, it could be a drone carrier that carry 100-200 drones and launch them in swarms like Xenon shipyard? It could also gradually and automatically replenish destroyed drones to retain it's power.
LX with some smaller scale Gravitons would be nice, and give their fighters more anti-cap punch.
Q, eh, I don't think it's necessary.
J, rather than a drone carrier, give them the launch tubes thing and simplified docking for their fighters, since players can't get them anyway they don't need the standard land/launch systems. Just give them something fast and rough. Both for launching and landing.
What they really need is a Xenon M0 though, make it so that it's sole purpose is staying behind to defend their sectors, but as they expand they'll move to defend their new sectors. I'm imagining it to be an Asgard on steriods. And also give them mobile ship building capability.
Like I'm imagining 10 XL shields, Gravitons all over, perhaps some tougher version with more health, probably 50 of them or something and an Asgard Beam but with better cooling/reload. And it should be real big, barely fits through a gate.
I mean Asgards are meant to take down tough fortifications, this is a tough fortification. Make there be a real reason to deploy multiple Asgards.