Possible bug with Station Design Simulator

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Dunravin
Posts: 5
Joined: Sat, 30. Jan 21, 11:32
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Possible bug with Station Design Simulator

Post by Dunravin » Mon, 12. Apr 21, 19:24

Adding only a Terran S/M Fab Dock and confirming in the build UI screen and then checking the logistics page it lists universal build wares;

FIeld Coils
Advanced Electronics
Turret Components
Shield Components

Along with the expected;

Computronic Substrate
Metallic Microlattice
Silicon Carbide

This is with the build method set to Terran in Global Standing Orders screen.

This is different from ingame where it correctly displays only the Terran wares as requirements.

Raptor34
Posts: 2475
Joined: Sat, 12. Jun 10, 04:43
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Re: Possible bug with Station Design Simulator

Post by Raptor34 » Mon, 12. Apr 21, 19:41

Those are for COP blueprints.

rudi_pioneer
Posts: 405
Joined: Fri, 2. Apr 21, 21:06
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Re: Possible bug with Station Design Simulator

Post by rudi_pioneer » Mon, 12. Apr 21, 23:10

What is COP? asking since my Terran only stations also shows those in logical view, even though it's all Terran station

Ezarkal
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Joined: Wed, 22. Apr 15, 02:27
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Re: Possible bug with Station Design Simulator

Post by Ezarkal » Tue, 13. Apr 21, 02:05

Look at the module's loadout.
You probably have some non-terran shield and turrets in there.

I never noticed the build screen had a feature to build with only terran stuff. Good to know. My guess is it does not apply to the module loadout. So yeah, it would be a bug.
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This means that at one point you were nothing but an asshole.

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rudi_pioneer
Posts: 405
Joined: Fri, 2. Apr 21, 21:06
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Re: Possible bug with Station Design Simulator

Post by rudi_pioneer » Tue, 13. Apr 21, 02:16

Ezarkal wrote:
Tue, 13. Apr 21, 02:05
Look at the module's loadout.
You probably have some non-terran shield and turrets in there.

I never noticed the build screen had a feature to build with only terran stuff. Good to know. My guess is it does not apply to the module loadout. So yeah, it would be a bug.
oh that's a good point! all are Terran, but good to know for future stations. anywhere else to look?

SunGod1
Posts: 52
Joined: Fri, 15. May 20, 07:58
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Re: Possible bug with Station Design Simulator

Post by SunGod1 » Tue, 13. Apr 21, 03:21

I forgot all about this New Feature.... Oops.
Travel Drive Charge Time is absolutely @player_frustration +1

Raptor34
Posts: 2475
Joined: Sat, 12. Jun 10, 04:43
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Re: Possible bug with Station Design Simulator

Post by Raptor34 » Tue, 13. Apr 21, 07:23

rudi_pioneer wrote:
Mon, 12. Apr 21, 23:10
What is COP? asking since my Terran only stations also shows those in logical view, even though it's all Terran station
Community of Planets, everything that is not Terran pretty much.
You're talking about shipyards/wharves right? Non-Terran gear like engines, shields and weapons still need COP wares to build. If you check you'll notice that you do not need to stock drone components and iirc one other if you have Terran preferred build method.

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