The fire effect of the FLAK turret is too boastful!

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

Post Reply
13913408324
Posts: 89
Joined: Wed, 3. Oct 18, 05:02
x4

The fire effect of the FLAK turret is too boastful!

Post by 13913408324 » Fri, 28. Feb 20, 06:44

much exaggerate than the weapon on L-level turret,maybee you can make it smaller,please!

Ynesra_Voles
Posts: 37
Joined: Sun, 16. Dec 18, 12:12
x4

Re: The fire effect of the FLAK turret is too boastful!

Post by Ynesra_Voles » Fri, 28. Feb 20, 13:38

Agree! Battles look ridiculous from the distance because of flak shots are bigger then small fighters and brighter then the sun! :lol:

User avatar
mr.WHO
Posts: 8577
Joined: Thu, 12. Oct 06, 17:19
x4

Re: The fire effect of the FLAK turret is too boastful!

Post by mr.WHO » Fri, 28. Feb 20, 16:36

you mean the explosion effect or bullet effect?

I find explosion actually too small.

GCU Grey Area
Posts: 7830
Joined: Sat, 14. Feb 04, 23:07
x4

Re: The fire effect of the FLAK turret is too boastful!

Post by GCU Grey Area » Sat, 29. Feb 20, 12:29

mr.WHO wrote:
Fri, 28. Feb 20, 16:36
you mean the explosion effect or bullet effect?

I find explosion actually too small.
Must mean the explosion. Got Flak turrets on my Behemoth, can see 2 of them & several S ships (Eclipse) from the bridge. Flak bullets are much smaller than ships. Also agree with mr.WHO about the explosion. Certainly would not want it to be any smaller. It's an AOE weapon - it should make a big bang.

User avatar
Sandalpocalypse
Posts: 4447
Joined: Tue, 2. Dec 03, 22:28
x4

Re: The fire effect of the FLAK turret is too boastful!

Post by Sandalpocalypse » Sat, 29. Feb 20, 17:30

the bullets are a bit much, imo. For an M turret they are extremely noisy, and the flak turret is already noisy with its explosions.
Irrational factors are clearly at work.

Ynesra_Voles
Posts: 37
Joined: Sun, 16. Dec 18, 12:12
x4

Re: The fire effect of the FLAK turret is too boastful!

Post by Ynesra_Voles » Sat, 29. Feb 20, 20:48

Explosions are fine, but the bullet effects should get smaller and not as bright. :gruebel:

Waltz9
Posts: 388
Joined: Mon, 23. Jan 17, 17:33

Re: The fire effect of the FLAK turret is too boastful!

Post by Waltz9 » Sat, 29. Feb 20, 22:43

whenever I get hit with a flak cannon I can't see a damn thing anymore. I often had this issue on my medium cerberus when capturing a plunderer behemoth.
It would be great if this could be a litle bit adjusted.

User avatar
mr.WHO
Posts: 8577
Joined: Thu, 12. Oct 06, 17:19
x4

Re: The fire effect of the FLAK turret is too boastful!

Post by mr.WHO » Sat, 29. Feb 20, 23:42

Waltz9 wrote:
Sat, 29. Feb 20, 22:43
whenever I get hit with a flak cannon I can't see a damn thing anymore. I often had this issue on my medium cerberus when capturing a plunderer behemoth.
It would be great if this could be a litle bit adjusted.
Isn't that the point of flak? They should be shocking and disorienting on hit.

User avatar
Sandalpocalypse
Posts: 4447
Joined: Tue, 2. Dec 03, 22:28
x4

Re: The fire effect of the FLAK turret is too boastful!

Post by Sandalpocalypse » Tue, 3. Mar 20, 00:41

No, it's just irritating. It just makes some ships - those whose cockpits tend to take flak hits - straight up unfun to fly against argon for no statistical reason.
Irrational factors are clearly at work.

Post Reply

Return to “X4: Foundations”