Lasertowers are inadequate

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

Post Reply
ns88ns
Posts: 90
Joined: Sun, 11. Sep 11, 22:00
x4

Lasertowers are inadequate

Post by ns88ns » Sat, 9. Nov 19, 22:36

Hi, community.

I found lasertowers are inadequate... They always jiggle and twitch. Even while firing. And they can't hit their aims.

Why and is there a way to fix it?

Thank you.

Tomonor
EGOSOFT
EGOSOFT
Posts: 1683
Joined: Wed, 12. Sep 07, 19:01
x4

Re: Lasertowers are inadequate

Post by Tomonor » Sat, 9. Nov 19, 23:39

They surely are nervous wrecks compared to their X2-X3 counterparts.
Image

pref
Posts: 5607
Joined: Sat, 10. Nov 12, 17:55
x4

Re: Lasertowers are inadequate

Post by pref » Sun, 10. Nov 19, 14:03

Most obvious fix would be to not be present when they operate i think.

ns88ns
Posts: 90
Joined: Sun, 11. Sep 11, 22:00
x4

Re: Lasertowers are inadequate

Post by ns88ns » Sun, 10. Nov 19, 19:00

It doesn't work because NPC ships drop them around my shipyard where I have deals and I must be in-sector. These NPC lasertowers shot other NPC ships even when they are docked on S/M ship production bay but they hit my shipyard instead.

ajime
Posts: 337
Joined: Mon, 15. May 17, 09:00
x4

Re: Lasertowers are inadequate

Post by ajime » Wed, 13. Nov 19, 11:12

LT current state is terrible for IS. I never bothered so much for OOS since i like my battles IS.

Post Reply

Return to “X4: Foundations”