NPC exploration

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Falcrack
Posts: 4997
Joined: Wed, 29. Jul 09, 00:46
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NPC exploration

Post by Falcrack » Sat, 12. Jan 19, 01:06

Currently, when ordering your ships to explore, they do a pretty pathetic job of it. Here are some thoughts I had so as to make it a bit more interesting, with different behaviors tied to the piloting skill level of your captain.

0-1 stars
-No exploration as an option

2 stars
-Cannot use the long range scanner, but manually uncovers search areas using the standard radar
-Will fly to each station it encounters in the search radius (defined by the size of the bubble as seen on the map)

3 stars
-Uses the long range scanner with 50% efficiency (100 km range)
-Can be instructed to drop satellites near stations (no attempt to maximize coverage)
-Larger search radius bubble than 2 star captains

4 stars
-Long range scanner has 75% efficiency (150 km range)
-Will drop satellites near stations, attempts to minimize the number of satellites dropped so as to have as few satellites as possible cover the maximal amount of stations
-Will also investigate data vaults and wormholes, by dropping nav beacons labelled as “wormhole” or “data vault” at places where it discovers these.
-Larger search bubble radius than 3 stars captains

5 stars
-Long range scanner has 100% efficiency (200 km range)
-All of the above 4 star level option, plus the following:
-Can be set to automatically explore the universe, and automatically go to stations and buy new satellites.
-Will not miss uncovering stations in any given sector it is set to explore.
-Largest search bubble size

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grapedog
Posts: 2398
Joined: Sat, 21. Feb 04, 20:17
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Re: NPC exploration

Post by grapedog » Sat, 12. Jan 19, 01:42

From what I remember from a few weeks ago, the devs are aware of the issue with the explore command, and it's on one of their burners. Not sure if it's a front burner, or back burner... but they're aware of the issues.

Adalphage
Posts: 60
Joined: Tue, 11. Dec 18, 16:03
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Re: NPC exploration

Post by Adalphage » Sat, 12. Jan 19, 03:02

Nice suggestion. I really think captain stars should matter in their capabilities (not just 3 stars you can do something at full efficiency, 2 stars you are useless). However, the devs need to work in the crew leveling / hiring system before implement something like that.

Tali$
Posts: 60
Joined: Thu, 5. Jan 12, 15:55
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Re: NPC exploration

Post by Tali$ » Sat, 12. Jan 19, 06:10

Falcrack wrote:
Sat, 12. Jan 19, 01:06
5 stars
-Long range scanner has 100% efficiency (200 km range)
-All of the above 4 star level option, plus the following:
-Can be set to automatically explore the universe, and automatically go to stations and buy new satellites.
-Will not miss uncovering stations in any given sector it is set to explore.
-Largest search bubble size

5 star captains actually exist in this game!? I can count the 4 star captains with one hand in my game that started at 3 stars with 40 hours of playtime - :rofl:

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grapedog
Posts: 2398
Joined: Sat, 21. Feb 04, 20:17
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Re: NPC exploration

Post by grapedog » Sat, 12. Jan 19, 07:03

Tali$ wrote:
Sat, 12. Jan 19, 06:10
Falcrack wrote:
Sat, 12. Jan 19, 01:06
5 stars
-Long range scanner has 100% efficiency (200 km range)
-All of the above 4 star level option, plus the following:
-Can be set to automatically explore the universe, and automatically go to stations and buy new satellites.
-Will not miss uncovering stations in any given sector it is set to explore.
-Largest search bubble size

5 star captains actually exist in this game!? I can count the 4 star captains with one hand in my game that started at 3 stars with 40 hours of playtime - :rofl:
I'm at 330 hours playtime, or more... and I don't think I've gotten a single 5 star captain yet, and still only a handful, less than 10-15, 4 star captains.... and I have at least 150+ ships roaming around.

Falcrack
Posts: 4997
Joined: Wed, 29. Jul 09, 00:46
x4

Re: NPC exploration

Post by Falcrack » Sat, 12. Jan 19, 14:58

grapedog wrote:
Sat, 12. Jan 19, 07:03
Tali$ wrote:
Sat, 12. Jan 19, 06:10
Falcrack wrote:
Sat, 12. Jan 19, 01:06
5 stars
-Long range scanner has 100% efficiency (200 km range)
-All of the above 4 star level option, plus the following:
-Can be set to automatically explore the universe, and automatically go to stations and buy new satellites.
-Will not miss uncovering stations in any given sector it is set to explore.
-Largest search bubble size

5 star captains actually exist in this game!? I can count the 4 star captains with one hand in my game that started at 3 stars with 40 hours of playtime - :rofl:
I'm at 330 hours playtime, or more... and I don't think I've gotten a single 5 star captain yet, and still only a handful, less than 10-15, 4 star captains.... and I have at least 150+ ships roaming around.
Well my outline was just a proposal, and also kinda assumes they will fix the leveling and crew gaining experience at some point too...

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