Don't forget "Travel Drive" which I believe is much faster than "boosting". When I first heard of that I started to think that (local) highways could be done away with. But then reflecting on it more, I realized that a lot of NPC traffic could result in high speed collisions. A system where ships are moving in the same direction in a somewhat controlled area (like a highway) is actually very useful to prevent that sort of thing.Sparky Sparkycorp wrote:I'm sure this will be the case (A-to-B faster by highway, but with players probably wanting to go from A-to-C via B) since this is the Rebirth approach (with, I believe, adjustments in X4 to be more HoL DLC-like and having less windy highways).Falcrack wrote: There has to be an advantage to using highways over other forms of travel. Otherwise, there will be no reason to have them in the game at all.
Perhaps highways could have the advantage of being much faster than boosting for going between two points. Or it would use less fuel than boosting (maybe boosting would require e-cells). Boosting would have the advantage of versatility in terms of where you want to go.
The question does remain though... does the player need to use highways?