Fleabum wrote:I see why Egosoft decided not to implement procedual generation for the X (series) game universe, but it would be nice in the future for Egosoft to consider a X based game that was procedually generated.
or
maybe put enough support in the game engine that people with the resources could mod the game to be larger/procedual to starting sectors/races/stations ect.
Regards
Flea
It just needs to be done in a way that isn't bland.
The Latest Dynasty Warriors shows what happens when an Open World
goes wrong.
All that land with no substance or things going on.
One can understand why Egosoft likes to get out the brush and do everything by Hand rather than random generation.
I guess it's about finding that balance between Procedural Generation and good old imagination.