Get rid of 'software' wares - add them to the research tree instead please!

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Skeeter
Posts: 3675
Joined: Thu, 9. Jan 03, 19:47
x3

Post by Skeeter » Thu, 1. Feb 18, 19:06

So weapon and or ship management profiles like in elite?
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Brandon123s
Posts: 23
Joined: Thu, 25. Dec 03, 14:31
x4

Post by Brandon123s » Sat, 17. Mar 18, 04:01

So i've been working in IT for a few years now and i've become accustomed to how software and how licensing works.

What Egosoft should do about all 'software' is pretty simple. Allow companies to buy licenses to a type of software - say exploration, navigation, trade mk 1 / 2 /3 - whatever and assign them to individual or groups of ships. Make software deployment 'wireless' and not need any kind of docking - and if a ship dies you can even lose the license too. Think of windows... it's activated to the motherboard, if you replace the motherboard you have a new system. In a corporate environment you are even sometimes allowed to over-provision licenses so long as you buy enough seats within 30 days.

Once you get big enough you could just buy a 'company license' with unlimited licenses to software with or without a maintenance fee that is a portion of the purchase price per game day/week/month whatever.

Just get rid of the archaic manual physical installs of software and as many upgrades as possible. The cumbersome ship configuration of X3 and earlier is pretty terrible. Streamline it so that empire management isn't about microing ships to go to a dozen different docks to get all the softwares you want early on. Making a ship physically go from dock to dock for software might have made sense a little bit in 2003, but in 2018 technology doesn't work that way. 750+ years from now things will likely be even easier. Let the design evolve... and with this model you could even make a 'hardcore' mode with old school 'go everywhere to do anything' design.

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