[MOD] X Rebirth Lost Sectors v1.4.0

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Sat, 18. Jan 20, 00:52

Hi, glad you like it.
Only one carrier other than Tokyo is Hel - pirate version of Sul.

Eagle_Four
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by Eagle_Four » Sat, 7. Mar 20, 09:56

KrYcHokE wrote:
Wed, 15. Jan 20, 23:58
LS carriers for carrier mod.
Hello,
I'm a little confused about the installation.
Do I have to copy the contents of the MOD directory into the "Extensions" directory and then copy the contents of the "Extensions" folder in the MOD directory into the "Extensions" directory of XR? Or just copy the complete MOD into the "Extensions" directory of XR?

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Sat, 7. Mar 20, 12:38

Hi, copy the complete MOD into the "Extensions" directory of XR: x_rebirth/extensions/mm_morecarriers_ls

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Wed, 11. Mar 20, 14:22

Some screenshots for future update:
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tomchk
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by tomchk » Wed, 11. Mar 20, 16:32

Those look amazing. I didn't realize you were still working on XR mods, but the game is amazing now and totally deserves it. I'll have to try this!

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Wed, 11. Mar 20, 19:04

These khaak ships are also compatible with x4.

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Fri, 20. Mar 20, 12:54

Khaak mothership:
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Eagle_Four
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by Eagle_Four » Tue, 19. May 20, 12:49

Hello,
at Odysseus, the drone launch pad is under the surface of the ship. So it's not possible to destroy or repair them, could you take a look?

https://www.directupload.net/file/d/579 ... mu_jpg.htm

Thank you for the great mod.

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Tue, 19. May 20, 12:59

hi, thanks, will be fixed in next update.

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