The place to discuss scripting and game modifications for X Rebirth.
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w.evans
- Posts: 2962
- Joined: Tue, 18. Nov 14, 17:23

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by w.evans » Wed, 25. Nov 15, 20:57
Cool! I particularly enjoyed the giant x-wing in the middle.
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swatti
- Posts: 1255
- Joined: Sun, 7. Dec 03, 13:03

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by swatti » Thu, 26. Nov 15, 13:25
First one is a bit meh. Arawn with def-platforms bolted on to it...
Why not add the massive guns on the carrier itself? Now that would be awasum.
The mega X-wing looks quite hilarious. I can smell a lot of collision issues...
The last one is? Pimped out titurel?
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Marvin Martian
- Posts: 2980
- Joined: Sun, 8. Apr 12, 09:40

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by Marvin Martian » Thu, 26. Nov 15, 14:17
yes the round plattforms not my first joice, but i had no alternativ part that suits better into the Arawn design
and the 8 Turrets will need too much space on the vanilla modell that you can place it
what collision ? this thing is not so huge (its around the fulmekron basemodel) and all parts from the game with navmesh
the last thing is a Stromvok at Styrvok XL layout
the Titurel is not a modular asset, so you can't make a stretched model
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Marvin Martian
- Posts: 2980
- Joined: Sun, 8. Apr 12, 09:40

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by Marvin Martian » Fri, 22. Jan 16, 17:30
Update to 1.0.5
add 6 Ships (+ 1 small Unicargo, but this isn't in a production yet) and make some bugfixes
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Reaperxvii
- Posts: 350
- Joined: Thu, 29. May 14, 19:03

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by Reaperxvii » Fri, 22. Jan 16, 21:59
How do you go about making ships? I'm curios to maybe start as well but I'm unsure where to begin

"We are the middle children of History. Born too late to explore the earth, born to early to explore the stars."
"Time is the fire in which we burn"
Reaper's Mod Index
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Marvin Martian
- Posts: 2980
- Joined: Sun, 8. Apr 12, 09:40

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by Marvin Martian » Sat, 23. Jan 16, 00:03
To make a new ship (in case it will be only a copy) you need a couple of files and additional entries to some files to make the ship working
real creation from zero i think nobody had done this for a mod up yet, all ships basicly are build with existing parts
first you should see what parts available and how you could combine them, in my opinion it is more easy to use a model that suits your needs and only extend them with whatever you want
the tricky parts like masstraffic it is better to not change
then you could try to use parts that have fix positions for weapons, engines and other things instead of need to positioning every single part on your ship by hand
and then it starting hours of fun with a lot of trial&error to find a working position for each part
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alexalsp
- Posts: 965
- Joined: Fri, 18. Jul 14, 05:28

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by alexalsp » Sat, 23. Jan 16, 02:31
4.0 beta 6
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[=ERROR=] Cannot match path '//components/component/connections' in patch file 'extensions\mm_shippack\assets\units\size_xl\units_size_xl_capital_destroyer_2'. Skipping node.
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[=ERROR=] GetText(pageid=20101, textid=4111) TextID not found!
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen18' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen18' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen19' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen19' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen20' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen20' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen21' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen21' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen22' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen22' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen23' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen23' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen_external04' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen_external04' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe07' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe07' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe08' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe08' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe09' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe09' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe10' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe10' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_lb05' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_lb05' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_lb06' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_lb06' not created.
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Marvin Martian
- Posts: 2980
- Joined: Sun, 8. Apr 12, 09:40

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by Marvin Martian » Sat, 23. Jan 16, 10:14
thanks, but i can't reproduce that (also not if i use langID 7)
the language files contain all ids, seems like the language files are damaged or missing
why the patch //components/component/connections at units_size_xl_capital_destroyer_2 not working is strange
maybe it works to replace first line of the mod-file with
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
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alexalsp
- Posts: 965
- Joined: Fri, 18. Jul 14, 05:28

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by alexalsp » Sat, 23. Jan 16, 10:57
Errors of text passed, but there are new ones.
I later try without other mods. Maybe mod are in conflict, but I think it is not.
Code: Select all
[General] ======================================
[=ERROR=] Cannot match path '//components/component/connections' in patch file 'extensions\mm_shippack\assets\units\size_xl\units_size_xl_capital_destroyer_2'. Skipping node.
[General] ======================================
[General] ======================================
[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen18' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen18' not created.
[General] ======================================
[General] ======================================
[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen19' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen19' not created.
[General] ======================================
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen20' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen20' not created.
[General] ======================================
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen21' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen21' not created.
[General] ======================================
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen22' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen22' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen23' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen23' not created.
[General] ======================================
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_shieldgen_external04' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_shieldgen_external04' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe07' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe07' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe08' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe08' not created.
[General] ======================================
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe09' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe09' not created.
[General] ======================================
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_pe10' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_pe10' not created.
[General] ======================================
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_lb05' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_lb05' not created.
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[=ERROR=] Macro::ImportConnection(): Macro template connection 'connection_turret_medium_lb06' not found in macro 'units_size_xl_capital_destroyer_2_mk2_macro'. Macro connection 'connection_turret_medium_lb06' not created.
[General] ======================================
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Marvin Martian
- Posts: 2980
- Joined: Sun, 8. Apr 12, 09:40

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by Marvin Martian » Sat, 23. Jan 16, 11:49
this all based on the first error, the requried connentions will not added to the original original taranis body
but why //components/component/connections?
you could try //connections at sell
but i can only imagine that it is any encoding conflict, so the idea to change first line
EDIT:
had changed the file units_size_xl_capital_destroyer_2.xml and updatet the package
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Marvin Martian
- Posts: 2980
- Joined: Sun, 8. Apr 12, 09:40

Post
by Marvin Martian » Mon, 25. Jan 16, 14:17
Sparky Sparkycorp wrote:I had an idea for a Borg/Xenon sphere...
like that

funfact: Kondor has holes at that position the Phoenix has his engines ^^
someone an suggestion about names? Pho|dor

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Sparky Sparkycorp
- Moderator (English)

- Posts: 7519
- Joined: Tue, 30. Mar 04, 12:28

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by Sparky Sparkycorp » Mon, 25. Jan 16, 14:47
Haha, nice
I guess internal engines and/or damage (!) would need turning off but on the bright side, a 'mouth' might be able to accommodate an engine.
I was kind of thinking the wrecked state may look more mechanical but those look fun.
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pref
- Posts: 4752
- Joined: Sat, 10. Nov 12, 18:55

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by pref » Mon, 25. Jan 16, 16:08
I would look nice with a huge glare in the middle though
